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Avian Carriers
http://www.avian-gamers.net/forums/viewtopic.php?f=1&t=14665
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Author:  matija [ Sun May 01, 2005 4:24 pm ]
Post subject:  Avian Carriers

Want to improve data transfer?

HEre:

http://www.faqs.org/rfcs/rfc1149.html

Author:  Obo [ Sun May 01, 2005 7:13 pm ]
Post subject: 

Reminds me of Sneakernet

Author:  Obo [ Sun May 01, 2005 7:15 pm ]
Post subject: 

Or even better SNAP

Author:  bigyak [ Mon May 02, 2005 12:43 am ]
Post subject: 

HAHA!

Don't forget IMPS

Quote:
Overview and Rational

Avian carriers can provide high delay, low throughput, and low
altitude service. The connection topology is limited to a single
point-to-point path for each carrier, used with standard carriers,
but many carriers can be used without significant interference with
each other, outside of early spring. This is because of the 3D ether
space available to the carriers, in contrast to the 1D ether used by
IEEE802.3. The carriers have an intrinsic collision avoidance
system, which increases availability. Unlike some network
technologies, such as packet radio, communication is not limited to
line-of-sight distance. Connection oriented service is available in
some cities, usually based upon a central hub topology.


The 3D ether space! I love it. On a side note, I'm writing a 60+ page compliance testing document for future government networks... listing 400 questions and 10 specifications that they all need to follow (lots of Web Services, IPv6, and stuff). I wonder if I could stick this one in without them noticing?

Author:  Flyoc [ Mon May 02, 2005 5:25 am ]
Post subject: 

bigyak wrote:
The 3D ether space! I love it. On a side note, I'm writing a 60+ page compliance testing document for future government networks... listing 400 questions and 10 specifications that they all need to follow (lots of Web Services, IPv6, and stuff). I wonder if I could stick this one in without them noticing?


Definitely worth a try

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