From the Exodus patch notes...
Contraband (Illegal Items)
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NPC Customs Officers are scanning players in Empire space. Agents in deep space offer illegal items based on loyalty and agents in Empire ask for illegal items through special offers. Customs police may be found at stargates in empire space. They will scan a random selection of the passersby and if they discover contraband, depending on what the contraband is, they will react in a range of ways. Discovery of any contraband results in a fine and a faction standing penalty - where the amount of each is determined by how much is found, the more items and wider variety of types the higher the amount. Then, each illegal type has a confiscation security level and attack security level, where if the solarsystem you are found with it in has equal to or higher than that security level, they will engage you in the relevant action. If just confiscate applies they will confiscate it. If attack applies, they will attack you.
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Agent Offers (AKA Black Market Services)
Agents now offer their loyal agent runners special offers with faction loot, faction ships, demand and supply for illegal items and manufacturing missions where they offer to manufacture various named items for ingredients and perhaps some less than lawful stuff.
I thought this was particularly funny....
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Why is it so easy to steal ore ?
Question
Why is it so easy to steal ore ?
Answer
The regular containers were designed to jettison unwanted items into space or to hold loot from blown up ships. They were designed so that any player could take from them because that was essential for them to function as they were intended. Players later invented the "container mining" method after noticing that the containers could hold way more than any cargo hold. This use for the containers was never intended and it has the obvious flaw that any player with a reduced sense of right and wrong can come by and take everything from the container and no one can do anything about it.
This risk should be known to all players and there will be no reimbursement for ore lost this way. Also, ore "theft" is not considered harassment so no punishment will be dealt out to those who choose to "steal". Players who are thinking of taking up a career as ore thiefs should note that they will face a lifetime of unpopularity and unhappiness as a result.
CCP has decided to meet players halfway by implementing secure containers that can be bought on the market and have the advantage of being equipped with a password lock. These containers cost money and do not hold the vast amount of ore that the regular containers do. However, with good organization and frequent ore pickups using Industrial ships, they can be very useful for large scale mining operations.
The bottom line is: If you use regular containers to store your ore you assume all the risk. Having your valuables floating in space in an unsecured container is equivalent to throwing money on the street. Should you lurk nearby and wait for someone to take the money and then attack him, the police would deal with you, not him. The same goes in Eve. If you attack a player who just took "your" ore from a regular container in a system with a security level of 0.5 or higher. You will be destroyed by Concord.