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PostPosted: Tue Mar 03, 2009 2:19 pm 
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I have been investing in AT&T and many other stocks as prices have been falling. Just now I was surprised when the following news wire came across my trading screen.

Quote:
AT&T Renews Hosting Agreement With Blizzard Entertainment, Inc. for Online Games
PR Newswire
9:30 AM ET
Online gamers will continue to enjoy a rich and reliable gaming experience thanks to an agreement struck between AT&T* and Blizzard Entertainment, Inc. Today, AT&T and Blizzard Entertainment, Inc., a premier developer and publisher of entertainment software, agreed to a two-year renewal for hosted services in North America.

Blizzard Entertainment(R) is best known for its Warcraft(R), StarCraft(R), and Diablo(R) PC games as well as its massively multiplayer online (MMO) role-playing game World of Warcraft(R), which is available in eight languages and played by more than 11.5 million subscribers worldwide.** AT&T has been working closely with Blizzard Entertainment for 9 years, providing hosting for World of Warcraft and the Battle.net(R) online-gaming serv ice.

"We've been pleased with AT&T's service over the years, and we're confident in their ability to continue to provide the quality support we need," said Paul Sams, Chief Operating Officer of Blizzard Entertainment. "This renewed agreement allows us to stay completely focused on our games while AT&T applies its hosting expertise to help us offer the speed, reliability and security our players expect."

Through multiple Internet Data Centers (IDC), AT&T will provide strategic hosting and proactive, 24/7 network monitoring and management for the online infrastructure of Blizzard Entertainm ent's games and services. The AT&T Gaming Core Team will provide comprehensive networking support to Blizzard Entertainment.

The AT&T Gaming Core Team was formed in 2004 to meet the infrastructure needs of customers' gaming operations across AT&T's Internet Protocol (IP) network. The team consists of engineers and hosting specialists who provide round-the-clock support to companies offering MMO games. The team provides global, end-to-end support of customers' gaming operations across AT&T's hosting infrastructure, applications and IP network and supports trouble resolution, incident command and control, post incident review and root cause analysis.

According to the Entertainment Software Association, which represents computer and video game publishers, U.S. computer and video game software sales grew almost 23 percent in 2008 to $11.7 billion.

For more information on AT&T Hosting and Application Services, go to www.business.att.com/hosting.


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PostPosted: Tue Mar 03, 2009 2:33 pm 
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Shocking actually. All sarcasm aside, AT&T is not a company I relate to quality and service. Quite the contrary. In my dealings with them on an almost daily basis resolving telecom issues for work, I'm usually left cursing their name at the end of the day.


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PostPosted: Tue Mar 03, 2009 2:36 pm 
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Tetran wrote:
Shocking actually. All sarcasm aside, AT&T is not a company I relate to quality and service. Quite the contrary. In my dealings with them on an almost daily basis resolving telecom issues for work, I'm usually left cursing their name at the end of the day.


How many companies have the size to handle this job though? It's not a large group by any means.


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PostPosted: Wed Mar 04, 2009 2:09 am 
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likely the moral of the story here is "You get what you pay for" AT&T wouldn't give a crap about individuals, so their service would likely be sub-par... take Blizzard on the other hand, who's probably shelling out 10s to 100s of millions per year for the hosting services... they're gonna get a happy ending at the end of the rub down by AT&T

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