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 Post subject: Rogues
PostPosted: Mon Oct 10, 2005 12:37 pm 
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Location: I am lost
Ok I have a Rogue as a alt and I need some info on what talents I should use any info would be great thansk.


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 Post subject:
PostPosted: Mon Oct 10, 2005 3:30 pm 
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Location: Trondheim, Norway
k, this is a decent build upp for a kombat rouge, wich is a very nice solution on pve servers, just make some personal alterations like wich weapon to specialize in, my rouge is kombat build, if u like pvp and dueling a stun lock dagger rouge would be better, post if ya need that build upp as well :)

Suggested Talents: Imp Evis, Imp SS, Weapon Specialization, Blade Flurry, Adrenaline Rush
PvE:This tends to be a terriffic build for PvE as your min damage is never too low and your crits is usually pretty decent. This also does even better in instances as the longer the fights lasts, your DPS increases even higher.

PvP:Don't expect to end your fights in 2-3 shots but because of how this build is you can survive a longer fight. In fact, the longer fights means you can lay down some serious hurt on your target. Each individual attack with a mace/sword is a decent amount of damage and with talents like Adren Rush and Blade Flurry you can do a large amount of damage fairly quickly.

Example:
Assassination Mastery
Improved Eviscerate Rank 3
Malice Rank 5
Ruthlessness Rank 3
Improved Slice and Dice Rank 1
Relentless Strikes Rank 1
Lethality Rank 5
Assassination Total: 18

Combat Mastery
Improved Sinister Strike Rank 2
Lightning Reflexes Rank 5
Deflection Rank 5
Precision Rank 5
Riposte Rank 1
Dual Wield Specialization Rank 5
Mace Specialization Rank 5
Blade Flurry Rank 1
Aggression Rank 3
Adrenaline Rush Rank 1
Combat Total: 33

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 Post subject:
PostPosted: Mon Oct 10, 2005 7:25 pm 
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Well I like PvE at this time I am using a dagger but I am open to use what ever I need to. I solo just about everything so I want to have the best combat build I can get. What are the best weapons to use? I am only a level 14.


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PostPosted: Mon Oct 10, 2005 8:52 pm 
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Use whatever best weapon you happen to have at the time. Questions of "what should I use" come after "What do I have available to use".

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 Post subject:
PostPosted: Mon Oct 10, 2005 9:11 pm 
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This is/was my planned dagger build. I may still change it, but I'm now level 51.

Code:
Assassination Talents (31 points)


Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.


Malice - 5/5 points
Increases your critical strike chance by 5%.


Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.


Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.


Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.


Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.


Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.


Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.


Improved Kidney Shot - 3/3 points
Reduces the cooldown of your Kidney Shot ability by 5 seconds.


Seal Fate - 5/5 points
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.


Vigor - 1/1 point
Increases your maximum Energy by 10.




Combat Talents (8 points)


Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.


Lightning Reflexes - 3/5 points
Increases your Dodge chance by 3%.


Improved Backstab - 3/3 points
Increases the critical strike chance of your Backstab ability by 30%.




Subtlety Talents (12 points)


Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)


Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.


Improved Ambush - 2/3 points
Increases the critical strike chance of your Ambush ability by 30%.

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 Post subject:
PostPosted: Mon Oct 10, 2005 11:01 pm 
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Joined: Tue Aug 02, 2005 12:44 pm
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Location: I am lost
Thank you all for the info..


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 Post subject:
PostPosted: Tue Oct 11, 2005 3:54 am 
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Location: Paris, France
and go combat to level... (with 5/5 in MoD)

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