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 Post subject: Patch 2.1
PostPosted: Sat May 26, 2007 5:46 pm 
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Holy - what a huge patch - so much new content :D

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PostPosted: Sun May 27, 2007 11:53 am 
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Anyone else noticing some bugs with it? When a mob attacks him, its target display doesn't and won't show for me. So I have no idea how much health it has.

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PostPosted: Sun May 27, 2007 4:44 pm 
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Romsuiag wrote:
Anyone else noticing some bugs with it? When a mob attacks him, its target display doesn't and won't show for me. So I have no idea how much health it has.


This has happened to me a few times as well.

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PostPosted: Sun May 27, 2007 8:40 pm 
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IIRC that is something to do with CT


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PostPosted: Mon May 28, 2007 11:28 am 
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I get that target bug too and don't use CT.

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PostPosted: Mon May 28, 2007 11:38 am 
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I've noticed mobs have animation issues when traversing hills. Almost like they fall a few inches for every step they take.

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 Post subject:
PostPosted: Mon May 28, 2007 7:04 pm 
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Madson wrote:
I've noticed mobs have animation issues when traversing hills. Almost like they fall a few inches for every step they take.


I've been seeing that too. I think it might have happened before the patch too. Not too sure.

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PostPosted: Mon May 28, 2007 7:18 pm 
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Thermoon wrote:
Madson wrote:
I've noticed mobs have animation issues when traversing hills. Almost like they fall a few inches for every step they take.


I've been seeing that too. I think it might have happened before the patch too. Not too sure.


I don't remember that before the patch...but i've seen it a ton this past week. Oh, also i see these squares loading on the far off in the distance like patches on the ground, usually white, as if the textures arn't loading fast enough. That last issue seems to only have started since the patch.

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 Post subject:
PostPosted: Tue May 29, 2007 12:29 am 
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Also, Fel Reavers in Hellfire Peninsula seem to "glide" now as opposed to walking.


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 Post subject:
PostPosted: Tue May 29, 2007 2:04 am 
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Wow, first time I've seen so many bugs from a Warcraft patch.

It would be a tremendous improvement for SWG though. :roll:

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 Post subject:
PostPosted: Tue May 29, 2007 2:39 am 
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There's a quest in SMV that is bugged also. Forgot the name, but it's the one where you need to control a Fel Reaver and destroy Infernals. It's impossible to complete currently.

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 Post subject:
PostPosted: Tue May 29, 2007 9:43 am 
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One of my toons no longer has a castingbar. Anyone else have this issue? I cannot figure out how to fix it.


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PostPosted: Tue May 29, 2007 11:13 am 
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Is this the sign of the end? How could so many bugs make it to release? ZOMG, we're doomed! :lol:

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PostPosted: Tue May 29, 2007 11:22 am 
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I've had a few of these problems.. mobs in the groud. Also had some of the flickering. Nothing too bad though.

I only have one minor problem. The ability to track your quests. You can manually turn it off or have it checked to pop up when you get a quest item or kill a quest mob. It's cool, I like it. I've had it checked for a while with no problem but now it's off my screen at the bottom, overlapping stuff and I can only slightly see the top line, like the name of the quest. I wasn't aware that this feature could be moved so any idea how I get it back or at least in a spot I can see? :?

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 Post subject:
PostPosted: Tue May 29, 2007 12:39 pm 
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I had this problem before the patch but not since the patch

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 Post subject:
PostPosted: Tue May 29, 2007 4:56 pm 
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Daishus wrote:
I had this problem before the patch but not since the patch


hmm, odd but comforting.. I guess! LOL

The only toon it does this on is Loi.. Famke and the rest show up properly. I thought it was something I did! Oh well! :roll:

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Loi: 70 Druid (375 Enchanter & 375 Tribal LW, also cooking and fishing)

Famke: 70 Hunter (375 Miner & 375 Skinning, also cooking and fishing)

Nightngale: 41 Shadow Priest (300 Alchemy & 300 Herbalism)

Blush: 32 Mage (Miner & Skinner)


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