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 Post subject: Client Patch 2.2.0
PostPosted: Tue Sep 25, 2007 3:10 pm 
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World of Warcraft Client Patch 2.2.0 wrote:

The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/

General

- Voice Chat - The new Voice Chat feature is now available in game. Players
will need to go into the Options menu under Sound & Voice to activate it.
Volume sliders are available for the microphone, speakers, and game-audio fade
(which automatically lowers the game audio when a voice communication is
received), as is a 'push-to-talk' setting. Right-clicking on a player's name
now includes the option to mute or unmute that player. Muting another player
blocks all voice chat from him or her; the ignore feature now blocks both voice
chat and text chat from that player.
- Chat Channels- New Chat Channel controls and functionality are now available
under the Chat tab in the Social window of the interface. The interface will
now show the channels players are in or are available to them, depending on the
area of the world they are in, along with the addition of new private channel
controls.
- A new feature for reporting players as being AFK in battlegrounds by right
clicking has been added. When enough reports are registered, a 60 second debuff
will begin to count down. Once the timer is up a new debuff will appear that
will prevent the player from gaining any honor while it is on. This debuff can
be negated as soon as the player engages in PvP combat.
- Haste: Haste has been rebalanced. It has returned to the ratios from the
launch of Burning Crusade. Melee attacks and spell casts will now benefit at
identical rates from haste. This change results in a reduction in the benefit
of haste for melee attacks and an increase in the benefit for spellcasters.
- Troll Berserk: The spell haste on this ability was incorrectly too high and
has been corrected.
- Resilience Rating: The reduction to the percent chance to get a critical
strike now also reduces the damage dealt by damage over time effects by the
same percentage.
- Daze: Defense skill will no longer reduce the chance players have to receive
the Daze effect when attacked from behind by enemies.
- Area Spells: In some cases guards in neutral areas would not aggro against
pvp attacks from area spells. That is now fixed.
- Corrected the damage modifier calculation for Resilience when the attacker
has bonus critical strike damage.
- Power Regeneration: Any effect which triggers a change in your rate of power
regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of
some power at the old rate of increase, and then begin new 'ticks' of power at
the new rate approximately 2 seconds later. This was done to improve
functionality of abilities such as Evocation and Innervate so that they did not
have wasted 'ticks'.
- Mac Movie Capture: the Mac client can now capture in-game video to QuickTime
movie files using a configurable choice of codec, resolution, and frame rate.
Two new entries have been added to the Key Bindings dialog for start/stop
recording and for cancellation of a recording. For more detailed configuration
options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime
7.1.6 or better are required. Not all machines have enough performance to
smoothly capture video at high frame rates; end user experimentation will be
required to find appropriate settings for each system.
- Pets are now affected by Paladin greater blessings.
- Kill Triggered Effects: Effects that trigger from killing your target will no
longer trigger from killing your pet.
- Non-combat pets may not be selected as the target for spells or abilities.
- Non-combat pets now have the tag 'Companion' instead of 'Minion'.
- Being attacked by guardians, such as summoned Treants, will no longer
automatically cause neutral guards to attack you.
- Meeting Stones can no longer be used to summon players that do not meet the
level requirements.
- Damage and health leech effects always affect flying players even if they are
immune to the rest of the spell's affects while in flight.
- Troll Berserk: The spell haste on this ability was incorrectly too high and
has been corrected.


PvP

- Dueling players may not use a Lightwell that they didn't create themselves.

Battlegrounds

- Eye of the Storm: The points awarded from capturing the flag now increase
based on the number of bases the capturing teams owns.

Arenas

- Arena calculations have been modified. In addition, the penalty for smaller
arena teams (2v2, 3v3) has been slightly reduced.
- Items that are indicated as quest items in their tooltips and have a "use" or
"equip" ability will not work in PvP arenas.
- Players will no longer be able to change armor once an arena battle has
begun. Changing armor will still be available during the one-minute prep time
prior to the battle. Main hand, off hand and range weapon swapping in combat
remains unchanged.


Druids

- Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat
Form and other attack ranges. It has been increased.
- Cyclone: It is no longer possible to Cyclone two targets at the same time in
the outdoor world.
- Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be
automatically reactivated when Cyclone wears off of a victim who had one of the
abilities active.
- Enrage: If this buff is clicked off early, the armor penalty it causes will
now be removed as well.
- Enrage and Furor should no longer initiate combat, though it will prevent
rage decay for the duration.
- Entangling Roots: It is no longer possible to have Entangling Roots on two
targets at the same time in the outdoor world.
- Entangling Roots: It is no longer possible to have more than one rank of this
spell active on a player.
- Force of Nature: Using this spell in a neutral town will no longer cause its
victim to be attacked by town guards. It also will no longer cause nearby party
members to lose stealth.
- Hibernate and Entangling Roots duration against PvP targets has been reduced
to 10 seconds.
- Hurricane: This spell is now affected by area damage caps. Its bonus damage
coefficients have also been increased.
- Hurricane: A tooltip error in rank 3 has been corrected.
- Lacerate: The damage from this ability will now stack properly when two
different characters are applying Lacerate to a target.
- Mangle: The duration remaining graphic will now display properly for Mangle
after it has been refreshed on a target. It will also no longer sometimes apply
the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
- Nature's Grasp: This ability can now trigger while the Druid is sitting.
- Tree of Life: The party aura from this shapeshift now extends the full
40-yard radius as stated in the tooltip.


Hunters

- Aspect of the Cheetah: This ability will now cause Hunters to become dazed
when struck while sitting.
- Aspect of the Pack: This ability will now cause party members to become dazed
when struck while sitting.
- Aspect of the Viper: This ability has received a slight redesign. The amount
of mana regained will increase as the Hunter's percentage of mana remaining
decreases. At about 60% mana, it is equivalent to the previous version of
Aspect of the Viper. Below that margin, it is better (up to twice as much mana
as the old version); while above that margin, it will be less effective. The
mana regained never drops below 10% of intellect every 5 sec. or goes above 50%
of intellect every 5 sec.
- Freezing Trap and Scare Beast duration against PvP targets has been reduced
to 10 seconds.
- Hunter's Mark: The duration remaining graphic will now display properly for
Hunter's Mark after it has been refreshed on a target, and will properly
consume mana when recasting it to refresh its duration.
- Kill Command will not charge the hunter mana if their pet is on passive.
- Kill Command no longer affects the Hunter's current target.
- Misdirection: Items used while Misdirection is active will now consume a
charge correctly.
- Steady Shot: The tooltip stating the percentage of Attack Power gained by
Steady Shot was inaccurate and has been corrected. The damage remains
unchanged.
- Volley: This spell is now affected by area damage caps. Its bonus damage
coefficients have also been increased. It also correctly consumes charges of
Misdirection.
- Hunter pets Raptors can now learn Dash.


Mages

- Arcane Missiles: Some procs were not triggered by this spell and now will be
(such as Eye of Magtheridon). The tooltip for this spell will now update
correctly when a Mage is affected by spell haste.
- Blizzard: This spell is now affected by area damage caps. Its bonus damage
coefficients have also been increased.
- Dragon's Breath: The movement-slowing component of this spell is now properly
considered a Snare. Immunity and clearing effects will now work properly with
it.
- Frost Nova: This spell is now affected correctly by area damage caps.
- Molten Armor: This armor can now be triggered while the Mage is sitting.
- Polymorph duration against PvP targets has been reduced to 10 seconds.
- Slow: It is no longer sometimes possible to Slow two targets at the same time
in the outdoor world.
- Spell Steal now receives the proper amount of points from a stacked aura.


Paladins

- Auras: Changing auras will no longer trigger effects that occur when you cast
a spell.
- Blessing of Freedom cooldown increased to 25 seconds.
- Blessing of Protection: This spell can no longer be cast on others when
stunned. It can only be cast on self (to break the stun) under those
circumstances.
- Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to
10 minutes.
- Blessing of Sacrifice now has a 1-minute cooldown.
- Consecration will now properly hit large creatures.
- Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom
increased to 30 minutes.
- Guardian's Favor now increases duration of Blessing of Freedom by 2/4
seconds.
- Eye for an Eye: This ability can now trigger while the Paladin is sitting.
- Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to
.5 seconds.
- Illumination: Paladins will now correctly gain mana from this ability if they
sit down to drink right after a healing crit, and receiving mana from this
ability will no longer cause a Paladin who is sitting to stand up.
- Judgement: The Judgement spells will no longer cause triggered effects to go
off twice.
- Redoubt: This ability can now trigger while the Paladin is sitting.
- Reckoning: This ability can now trigger while the Paladin is sitting.
- Righteous Defense: In some cases this ability would fail to work properly
when the Paladin casting it had just been crowd controlled by a creature. That
is now fixed.
- Sanctified Judgement: This talent will now give the correct amount of mana
when used in conjunction with Seal of Justice.
- Seal of Righteousness: The tooltip for this ability has been improved. It now
displays a different number for one-handed weapons and two-handed weapons, and
adjusts to the speed of your current weapon. It displays a single number,
rather than a range of numbers for different handedness and speeds.
- Seal of Vengeance: The damage from this ability will now stack properly when
two different characters are applying Seal of Vengeance effects to a target.
- Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of
Vengeance strikes a target that already has 5 applications you will cause
instant Holy damage.


Priests

- Focused Power: This talent now increases the hit chance of all components of
Mass Dispel correctly.
- Inner Focus: This ability will no longer lose charges when Shadowguard or
Touch of Weakness is triggered.
- Lightwell: The heals from this ability are now increased by the bonus healing
effects on the Priest.
- Mass Dispel: The portion of this spell that removes immunity effects
(Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and
will display correctly to the combat log. It will no longer cause Rogues and
Druids in Cat Form to lose stealth.
- Mind Control: Creatures immune to this spell will now cause an immediate
error message rather than make it seem like the spell succeeded with no
effect.
- Mind Control duration against PvP targets has been reduced to 10 seconds.
- Pain Suppression: This talent will now reduce the chance for any buff on the
Priest to be dispelled, rather than reduce the chance of dispelling buffs cast
while it is active.
- Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift
active. It will also no longer cause the healed target to stand up.
- Prayer of Mending: This ability will now be triggered when a player takes
damage from effects placed on friendly targets.
- Shadowguard: This ability will now work properly even when the Priest is
stunned, fleeing, or incapacitated.
- Shackle Undead: It is no longer possible to have Shackle Undead on two
targets at the same time in the outdoor world.
- Surge of Light: This ability now properly grants its effects to one and only
one casting of Smite each time it activates. Interaction issues with Inner
Focus have been fixed.
- Touch of Weakness: This ability will now trigger properly if struck while
mounted.


Rogues

- Blade Flurry: This ability will now do damage to secondary targets when the
primary target takes no damage due to a damage shield (such as Power Word:
Shield).
- Cold Blood: This effect will now be consumed by all crits, including those
against targets with damage shields.
- Master of Subtlety: The bonus damage from this talent is now properly removed
when a Rogue loses stealth from zoning.
- Sap: It is no longer possible to Sap two targets at the same time in the
outdoor world.
- Sap duration against PvP targets has been reduced to 10 seconds.
- Sword Specialization: This talent's free extra attacks can no longer trigger
additional extra attacks.


Shaman

- Earthbind Totem: This totem will no longer break Rogue stealth.
- Earth Shield: It is no longer possible to Earth Shield two targets at the
same time in the outdoor world.
- Earth Shield is now canceled at logout.
- Elemental Focus: The free spell triggered by a Lightning Overload will no
longer consume this effect.
- Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never
better than rank 7.
- Focused Mind (Restoration) now reduces duration of Silence/Interrupt
mechanics by 10/20/30%.
- Lightning Shield: This ability will now work properly even when the Shaman is
stunned, fleeing, or incapacitated.
- Nature's Guardian: This ability can now trigger while the Shaman is sitting.
- Totems: Totems that grant only friendly beneficial effects will no longer
trigger attacks from neutral city guards.


Warlock

- Banish, Seduction, Enslave Demon and Fear duration against PvP targets has
been reduced to 10 seconds.
- Death Coil: Immunity to Horror effects no longer grants immunity to the
damage portion of this spell.
- Demonic Knowledge: This effect will no longer deactivate when the Warlock's
pet is Banished.
- Drain Life: The tooltip for this spell will now update correctly when a
Warlock is affected by spell haste.
- Inferno: This spell will now cause the Infernal's attacks to put the Warlock
into combat with neutral town guards.
- Intercept (Felguard) will now cause damage to targets that are immune to
stun.
- Nether Protection: This ability can now trigger while the Warlock is
sitting.
- Nightfall: This ability can now trigger while the Warlock is sitting.
- Rain of Fire: This spell is now affected by area damage caps. Its bonus
damage coefficients have also been increased.
- Seed of Corruption: Dead targets will no longer be erroneously counted toward
the damage cap on this spell.
- Shadow Embrace: The effect from this talent will no longer last indefinitely
if applied while charmed by an NPC.
- Unstable Affliction: This spell will no longer fail when a Warlock deselects
their target midway through the cast.


Warriors

- A Warrior's Overpower will properly become available when one of his Sword
Specialization procs is dodged by another player.
- Bloodrage should no longer initiate combat, though it will prevent rage decay
for the duration.
- Bloodrage: Warriors no longer remain in combat indefinitely if this ability
is active while zoning.
- Devastate: The duration remaining graphic will now display properly for
Sunder Armor after it has been refreshed on a target by Devastate.
- Intercept will now cause damage to targets that are immune to stun.
- Sword Specialization: This talent's free extra attacks can no longer trigger
additional extra attacks.


Items

- Adamantite Bound Chest: These chests found in the outdoor world now contain
level-appropriate loot.
- Adamantite Bound Chest: These chests will no longer contain Adamantite Bars.
- Adamantite Figurine: This item is no longer affected by global cooldowns.
- Airman's Ribbon of Gallantry: The tooltip for this item now lists the effect
duration.
- Alliance Shaman Level 60 PvP Items: These now have the correct costs.
- Ankhs now stack to ten.
- Ashtongue Talisman of Lethality: This trinket now works properly with Kidney
Shot.
- Avatar Raiment Set: The set bonus for Renew now increases the duration of
Renew by 3 seconds instead of increasing the target's resistance.
- Black Qiraji Battletank: It is no longer possible to cast a spell while
boarding this mount.
- Blazefury Medallion: This item will no longer trigger against targets
affected by Sap.
- Blue Ogre Brew: This item now gives an error message when you attempt to use
it outside of the Blade's Edge Plateaus.
- Cerebral Cortex Compound: This item's tooltip now indicates it counts as an
elixir.
- Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky
Commander Keller in exchange for an Apexis Crystal will now receive the crystal
in the mail.
- Corrected the sound made by many items when moved in players' inventories.
- Corruptor Raiment Set: The pet healing bonus from this set is now triggered
from damage dealt instead of damage received, at a lower percentage. Damage
over time spells will trigger it correctly.
- Corruptor Raiment: The heal from this set bonus can no longer be a critical
heal.
- Crown of the Sun: This item now makes the correct sound when moved in
inventory.
- Crystalweave Bracers: This item now makes the correct sound when moved in
inventory.
- Cyclone Regalia: The tooltip on the Energize bonus has been altered to state
this bonus only reduces the base mana cost of the spell.
- Darkmoon Card: Madness: This item will no longer trigger from using Demonic
Sacrifice on a pet.
- Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe,
Soothe Animal, or Mind Vision.
- Deathmantle Armor Pieces: These items now make the correct sound when moved
in inventory.
- Defiler's Plate Spaulders: Honor cost of this item corrected to its intended
value.
- Demonic Bulwark: This item incorrectly had a base amount of bonus healing in
addition to its random stats. That base bonus healing has been removed.
- Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now
always have a copy on the vendor initially when Halaa is captured by a faction
and when the vendor restocks.
- Enriched Terocone Juice: Using this item will no longer trigger a cooldown
for using all other food and drink. Its purchase price has also been
corrected.
- Essence Infused Mushroom: This item can now be disenchanted.
- Eye of Arachnida: This item's 3rd charge will now work correctly. However, an
item with 0 charges will remain, and this item is now unable to be vendored or
disenchanted.
- Faceplate of the Impenetrable: This item now makes the correct sound when
moved in inventory.
- Fel Reaver's Piston: This item will no longer be triggered by the healing
generated by Vampiric Embrace.
- Figurine of the Colossus: This item is no longer affected by global
cooldowns.
- Figurine of the Colossus: This item is now useable when the user has no
mana.
- Flasks: Various tooltips have been adjusted for consistency.
- Formula: Enchant Chest - Major Resilience: Corrected a tooltip error.
- Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from
the Lower City Quartermaster. The reagents required have been adjusted to match
the level 70 content.
- Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for
this recipe have been adjusted to better match the level 70 content.
- Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for
this recipe have been adjusted to better match the level 70 content.
- Formula: Enchant Cloak - Stealth: This enchanting recipe is now available
from the Cenarion Expedition Quartermaster. The reagents required have been
adjusted to match the level 70 content.
- Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available
from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents
required have been adjusted to match the level 70 content.
- Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now
available from the Keepers of Time Quartermaster. The reagents required have
been adjusted to match the level 70 content.
- Formula: Enchant Gloves - Threat: This enchanting recipe is now available
from the Sha'tar Quartermaster. The reagents required have been adjusted to
match the level 70 content.
- Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now
available from the Violet Eye vendor.
- Gizzard Gum: This item's tooltip now indicates it counts as an elixir.
- Greater Rune of Warding: Due to persistent bugs with its design, this item
has been redesigned for patch 2.2. It now enchants a piece of chest armor so it
has a chance per hit of giving you physical damage absorption.
- Grips of Silent Justice: This item now makes the correct sound when moved in
inventory.
- Ground Scorpok Assay: This item's tooltip now indicates it counts as an
elixir.
- Heavy Fel Iron Chest: These chests found in the outdoor world now contain
level-appropriate loot.
- Horde Paladin Level 60 PvP Items: These now have the correct costs.
- Increased the duration of the Mystical Skyfire Diamond's cast speed buff to
10 seconds.
- Incarnate Raiment Set: The Flexibility buff from this set is no longer
removed by taking damage.
- Insignia of the Alliance: This item now indicates it removes effects instead
of dispelling them.
- Insignia of the Horde: This item now indicates it removes effects instead of
dispelling them.
- Kronk's Grab Bag: This bag will now always contain some item.
- Leggings of Beast Mastery: The stamina and armor granted by this item for
your pet have been increased.
- Leggings of Divine Retribution: This item now makes the correct sound when
moved in inventory.
- Lesser Rune of Warding: Due to persistent bugs with its design, this item has
been redesigned for patch 2.2. It now enchants a piece of chest armor so it has
a chance per hit of giving you physical damage absorption.
- Lesser Ward of Shielding: This item was not providing any benefit to the user
or placing a buff icon on them. It is now functioning properly.
- Libram of Avengement: The tooltip for this item now specifies it only works
with the damaging Judgements (Command, Righteousness, Vengeance, Blood).
- Lionheart Champion: This item now has a sound effect on its proc.
- Lionheart Executioner: This item now has a sound effect on its proc.
- Lung Juice Cocktail: This item's tooltip now indicates it counts as an
elixir.
- Mark of Defiance: This item is now triggered from landing harmful spells on a
target, instead of just direct-damage spells.
- Marshal's Silk Cuffs: Critical strike rating on this item now the same as
General's Silk Cuffs.
- Medallion of the Alliance: This item now indicates it removes effects instead
of dispelling them.
- Medallion of the Horde: This item now indicates it removes effects instead of
dispelling them.
- Merciless Gladiator's Barrier: This spell damage shield has been added to the
arena vendor.
- Merciless Gladiator's Legguards: This item now appears as a kilt.
- Merciless Gladiator's Plate Helm: The melee hit rating on this item has been
changed to hit rating (it now applies to melee and ranged).
- Merciless Gladiator's Plate Helm will now properly hide facial hair.
- Merciless Gladiator's Redoubt: This healing shield has been added to the
arena vendor.
- Merciless Gladiator's Ringmail Helm: This item will disable hair from being
displayed.
- Merciless Gladiator's Leather Spaulders: Critical strike rating was too low
and has been fixed.
- Merciless Gladiator's Touch of Defeat: This item now has a fire shoot
animation to match its damage type.
- Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will
now be mailed to you.
- Mystical Skyfire Diamond: Channeled spells will now properly consume the
Focus effect.
- Netherblade armor now has the correct sounds associated with it.
- Oil of Immolation: Tooltip error corrected.
- Pendant of the Violet Eye: This item will now trigger properly from spells
that cost a percentage of base mana.
- Power Infused Mushroom: This item can now be disenchanted.
- Red Ogre Brew: This item now gives an error message when you attempt to use
it outside of the Blade's Edge Plateaus.
- Rift Stalker Armor: The pet healing set bonus now heals for a percentage of
damage dealt by the Hunter.
- R.O.I.D.S.: This item's tooltip now indicates it counts as an elixir.
- Sagefish Delight: The buff from this item has been modified to work the same
as all other mana per 5 buffs and displays correctly on the character sheet.
- Schematic: Fused Wiring: Vendors who sell this recipe will now properly
restock it after a period of time.
- Sheen of Zanza: This item's tooltip now indicates it counts as an elixir.
- Shiny Red Apple: Druids in animal forms can no longer eat this food item.
- Shuriken of Negation: Item level and stats increased to match other items in
from Gruul.
- Six Demon Bag: The damage spells cast by this item no longer benefit from a
player's bonus spell damage effects.
- Skyguard Rations: Tooltip error corrected.
- Skyguard Silver Cross: The tooltip for this item now lists the effect
duration.
- Skyshatter Raiment: The bonuses in this set have had the spells they affect
swapped.
- Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the
Shaman to stand up and stop eating and drinking.
- Slayer's Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now
also works for Hemorrhage.
- Smoked Sagefish: The buff from this item has been modified to work the same
as all other mana per 5 buffs and displays correctly on the character sheet.
- Spirit of Zanza: This item's tooltip now indicates it counts as an elixir.
- Spyglass of the Hidden Fleet: This item is now useable by shapeshifted
Druids.
- Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana
cost of shapeshifts, not the final cost.
- Stormstout: Corrected the tooltip due to capitalization inconsistency.
- Swiftness of Zanza: This item's tooltip now indicates it counts as an
elixir.
- Talon of Al'ar: The bonus damage to all Shot abilities now provides the full
bonus to Scatter Shot and Silencing Shot.
- Talasite Owl: The effect from this item will now last its intended full
duration.
- The blood elf paladin quest reward Scourgebane now works against demons as
well as undead.
- Trappings of the Unseen Path Set: The buff on your pet from this set bonus
will no longer appear to be constantly running out and refreshing.
- Trogg Ale: Corrected the tooltip due to capitalization inconsistency.
- Unstable Talasite: The tooltip on this gem now indicates it counts as blue
and yellow, and it behaves accordingly.
- Veteran's Scaled Belt: Stats have been adjusted to correct budget.
- Veteran's Scaled Greaves: Stats have been adjusted to correct budget.
- Voidheart Set: The tooltips for the two-piece bonuses have been adjusted
slightly so that there is no longer a blank set bonus. The functionality of the
set bonus was unchanged.
- Warbringer Armor Set: The bonus from Revenge will now apply correctly to
Shield Slam.
- Wild Draenish Vest: This item now makes the correct sound when moved in
inventory.
- Windrider Mounts: These items now make the correct sound when moved in
inventory.
- Winterfall Firewater: This item's tooltip now indicates it counts as an
elixir.
- Wolfshead Helm: This helm will no longer give twice the rage it was intended
to give.
- World Breaker: The bonus from this item being triggered will no longer fade
before it can provide its benefit.


Professions

- Various crafting recipes have been added to the Violet Eye faction vendor.
- Triggered Effects: Tradeskill recipes will no longer trigger items that are
designed to be triggered by only combat spells.

Alchemy

Flask of Shadow Fortification will transform into the Flask of Pure Death. This
new flask increases Frost, Fire, and Shadow spell damage.
Flask of Arcane Fortification will transform into the Flask of Blinding Light.
This new flask increases Holy, Nature, and Arcane spell damage.
A new flask that increases all resists and stats has been added to the Violet
Eye reputation vendor.

Blacksmithing

Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and
Strength.
Added a new recipe for Ragesteel Shoulders that drops from an unknown creature
in Shadowmoon Valley.
Reduced the number of pieces required to get the benefits of the Ragesteel set
bonus.

Enchanting

Nexus Transformation: This recipe to transform a Nexus Crystal into a Small
Prismatic Shard has been added to some Enchanting trainers.
Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3
Small Prismatic Shards has been added to some Enchanting trainers.
Large Prismatic Shard: It is no longer possible to gain skill points in
Enchanting from this recipe.

Engineering

Reduced the cooldown on the engineer-made Parachute Cloak.

Jewelcrafting

- Added a recipe for Steady Talasite to the Halaa vendors. This new recipe
requires Halaa Research Tokens to purchase and creates a superior green gem
that grants Resilience and Stamina.


Quests

- "Banish the Demons" now rewards either a Darkrune or a Fragmented Darkrune.
Five fragmented Darkrunes can be combined to create a Darkrune.
- During the quest, "The Smallest Creatures", the marmot's stealth ability is
working once again.
- Firewing Warlocks are less likely to want to engage in melee combat.
- Fixed an issue wherein a character with a Darkrune would not be able to turn
it in to Gahk in return for a Crystalforged Darkrune unless they first
completed the daily quest "Banish More Demons" that day.
- In the "Bad Medicine" quest in Stranglethorn, Jungle Remedies can now be
found on Jungle Fighters.
- In Hillsbrad, additional Syndicate Papers were added to the Corahn's Dagger
subzone Syndicate camp. Quest text was changed to reflect this.
- In the "Bomb Them Again" quest, the cooldown of the Skyguard bombs was
decreased to 5 seconds (was 10).
- In the "Relic's Emanation" quest, the money reward was decreased while the
Ogri'la faction reward was increased.
- Mawg Grimshot's flavor events have been fixed.
- Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not
responding to their eggs being used.
- The duration of the Apexis Relic and Apexis Monument beams was slightly
reduced, to more easily separate 2 back-to-back beams.
- The following Quest Objects will no longer briefly despawn when looted:
Mythology of the Titans, Compendium of the Fallen, Maiden's Folly Charts,
Maiden's Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log.
- Various issues breaking the "Showdown" quest fight have been resolved.


Dungeons and Raids

- Tempest Keep and Coilfang raid bosses will now all drop at least 3 items
each.

Auchindoun- Heroic Sethekk Halls

- Polymorph should no longer affect the main tank.

Auchindoun-Shadow Labyrinth

- The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has
been increased.

Black Temple

- Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by
Fatal Attraction, even if they dodge or parry the attack.
- Mother Shahraz will now pick a new beam to cast after every 3rd beam instead
of after every 5th. This means she is much less likely to cast the same beam
many times in a row.
- Fatal Attraction now deals 750 damage on the first tick, 1500 on the second,
2250 on the third, and 3000 on all subsequent ticks.
- Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes
bonus damage from one school when she is resistant to its opposite. Her
resistances now change randomly every 15 seconds and are capped at 25%.

Caverns of Time- Battle of Mount Hyjal

- Faction and loot rewards has been added to non-boss mobs in the Battle of
Mount Hyjal raid event. The faction awarded by bosses has been decreased to
balance this.
- The health of Jaina and Thrall have been increased again from their
temporarily lowered values. They should be able to absorb quite a bit more
incidental damage during the event.
- Archimonde has received several adjustments and fixes to prevent some of the
harder to counter combinations of his abilities. Archimonde's Soul Charge
silence has been lowered in duration to 4 seconds, and the death of the Priest
with Spirit of Redemption will no longer create two Soul Charges. The casting
time of Archimonde's fear has been increased to 1.5 seconds, and he should now
use his Fear ability on a much more consistent interval. Archimonde will also
no longer cast Grip of the Legion on very far away targets.
- Archimonde will no longer cast Grip of the Legion on targets that have just
been hit with Air Burst.

Caverns of Time- Black Morass

- Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced
damage on Heroic.
- Reduced hit points of Infinite Executioners on Heroic.
- Decreases the maximum possible stacks of Temporus' Mortal Wound from 10 to
7.
- Increased recast time for Temporus' Hasten spell on Heroic.

Caverns of Time- Escape from Durnholde Keep

- When the limit on Thrall respawns after event failure has been reached, the
Epoch Hunter will now properly despawn.
- Human Illusion: This effect in Old Hillsbrad will no longer be applied to
Dwarf and Human Priests when they exit Shadowform.
- The composition of the pulls around the barracks in Durnholde Keep is now
more consistent. Players should no longer face more than two Riflemen, or more
than one Warden.
- The group of guards underneath the bridge has been removed in Heroic
difficulty.
- The Thrall escort event now allows 20 tries at completing the event instead
of 3.

Coilfang Reservoir: Serpentshrine Cavern

- Coilfang Priestesses no longer perform Spirit of Redemption.
- Underbog Colossus' Acid Spray is now somewhat less dangerous.
- Underbog Colossus' Spore Quake now has a shorter duration.
- Greyheart Tidecallers' Virulent poison is now less deadly.
- Serpentshrine Sporebats now charge less frequently.
- Greyheart Nether-Mages now blink less frequently.
- Serpentshrine Lurkers have had their damage output reduced.

Hellfire Citadel: Shattered Halls

- The melee damage dealt by Shattered Hand Reavers, Shattered Hand
Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has
been reduced.

Karazhan

- Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
- Tinhead in Karazhan is now immune to bleeds.
- Romulo and Julianne now clear all negative effects on themselves before they
come back from "death".

Scholomance

- Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a
snare mechanic.

Tempest Keep: Arcatraz

- The Devastate cast by Unbound Devastators is now Physical damage.
- The recast time for the Defeaning Roar spell cast by Unbound Devastators has
been increased on Heroic mode.
- Wrath-Scryer Soccothrates' Knock Away can no longer be dodged or parried.
This will help prevent the catastrophic placement of multiple flames on top of
each other.
- Harbinger Skyriss cast his Fear spell less often.

Tempest Keep: Botanica

- The time between casting of Thorgrin the Tender's Hellfire has been
increased.
- The time between casting of Thorgrin the Tender's Sacrifice has been
increased in Heroic Mode.
- Thorgrin the Tender's Enrage ability now increases his melee damage by 75%
instead of 110%.

Tempest Keep: Mechanar

- Raging Flames in the Nethermancer Sepethrea encounter have had their movement
speed reduced slightly in heroic mode.
- The Arcane Servants summoned by Sunseeker Netherbinders are now properly
classified as Arcane Elementals, deal less melee damage and have fewer hit
points.

Tempest Keep: The Eye

- The spells cast by High Astromancer Solarian have been extensively reworked.
Wrath of the Astromancer is a now completely different in function. Mark of the
Astromancer has been renamed to Light of the Astromancer and no longer reduces
Arcane resistance. A player's Arcane Resistance now also provides normal damage
mitigation to Solarian's spells.
- Phoenix-Hawk Hatchlings now Wing Buffet less frequently.
- Crimson Hand Centurions now deal less damage with Arcane Flurry.
- Crimson Hand Battle Mages have had their Frost Attack damage reduced.


User Interface

- Cast sequence macros no longer get stuck at feral druid abilities.
- Toggling the world map can be bound to an extended mouse button.
- Improved the handling of items with charges on the action bar.
- Fixed an issue where moveable frames would end up off screen after changing
either to or from a widescreen resolution.
- Fixed an issue where moveable frames would end up off screen after changing
the UI scale.
- Fixed issue where font strings would get clipped when the UI was scaled.
- The pitchLimit console command has been re-enabled.
- Conditional macros with multiple targets will use the appropriate context
sensitive target for visual range feedback.
- Conditional macro processing has been greatly optimized.
- Macros with specific cast targets will no longer cast on your current target
if the specified target doesn't exist.
- Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a
macro.
- For additional notes on Lua and XML changes please visit the UI & Macros
Forum- http://forums.worldofwarcraft....p;forumId=11114


World Environment

- The following old-world factions have had their acquisition rate
significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
- If you get a positive reputation from combat you also get the corresponding
opposite reputation reduction.
- Adjusted Yowler's level to 20 (from 25).
- Adjusted the level of Redridge Bashers and Alphas.
- Arcane Missiles: When cast by creatures, this spell will now properly cause
activation of pets set to defensive mode.
- Azuregos: The tooltip on this creature's Frost Breath now correctly indicates
Frozen rather than impairing movement.
- Chieftain Mummaki: This creature can now be pickpocketed.
- Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly.
- Doctor Maleficus: This creature can now be pickpocketed.
- Dragonmaw Peon: The creature now has the correct pickpocket loot.
- Fel Corrupters in Blade's Edge Mountain are now less potent.
- Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in
Undercity, when the player's Lockpicking was 300-324.
- Highlord Mastrogonde: This creature now always drops at least a good quality
item.
- Kataru: The totem cast by this creature will now be treated as a totem,
rather than as a creature.
- Markaru: This creature is now skinnable.
- Minor Fairbreeze Village fixes: The general goods vendor was moved from home
to the lower inn, the pet vendor was moved from the upper inn to home, the
upper inn is now flagged as an inn.
- Mo'arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks
of Kil'jaeden.
- Monstrous Kaliri: This creature now has loot and will give reputation.
- Quest target Fel Spirits are now considered undead.
- Vindicator Aeus in the Aldor bank is no longer attackable by players who are
members of the Scryer faction.
- Sethekk Ravenguard: The Howling Screech from this creature is now properly
considered a Snare, and is clearable by Escape Artist and other abilities that
remove Snares.
- Skettis Windwalker: The Cyclone effect from this creature can now be cleared
by PvP trinkets and Bestial Wrath/The Beast Within.
- Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to
aid him in battle.
- Void Reaver: The Arcane Orb ability used by this creature will now correctly
Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
- Void Terror: This creature is now skinnable.
- Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be
pickpocketed.
- Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be
pickpocketed.
- Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from
Overlord Wyrmthalak, War Master Voone and Highlord Omokk.
- Wailing Caverns: The Druids of the Talon will no longer permanently flee.
- Blackfathom Deeps: Several creatures will no longer permanently flee.
- Temple of Atal'Hakkar: Several creatures will no longer permanently flee.


Mac

- Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for
Intel-Mac. This provides some performance benefit on systems where vertex
animation shaders are either unavailable or disabled (recommended on systems
with Intel integrated video).
- Mac Options dialog has been added to the primary options panel. This dialog
offers configuration options for any features that are presently unique to the
Mac client, such as iTunes Remote and Movie Capture.
- New iTunes Remote configuration options have been added to the Mac Options
panel.


Bug Fixes

- Fixed problem where players could be disconnected by clicking on an item link
in cross-server battlegrounds.
- Pets will no longer chase players that Vanish.
- Pets no longer follow enemies after being revived.
- Stacked items will no longer disappear from a player's inventory when zoning
multiple times.
- The WoW client on Windows no longer defaults to 800x600 video resolution if
the WoW resolution is higher than the desktop resolution when going from
fullscreen mode to windowed mode.
- The Temple Concubine's polymorph no longer has the pig icon appearing when it
sheeps a player but now shows the proper sheep icon.
- Players using ranged attacks while under the shapeshift effects of Torment of
the Worgen, will now play attack animations
- The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if
the raid party wipes.
- Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted
imps.
- Anzu can no longer be kited far from his spawn point and will properly
leash.
- The Doomguard Punisher will no longer hit players not involved in the Legion
Ring Event.
- Dressing room models for females are now showing the correct head when
transformed into a Fel Orc via the Dragonmaw Illusion.
- The trash pulls in the Grand Promenade will now shut off after the Blood Elf
Council are killed.
- Players can now accept daily quests even after their daily quest limit has
been reached.

_________________
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Second President, Avian Gamers


DDO - Cannith - AlistairItor - Rogue/Ranger (5/3) - Main
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 Post subject:
PostPosted: Tue Sep 25, 2007 4:06 pm 
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Joined: Sat Nov 30, 2002 2:09 am
Posts: 1594
Location: Calgary, AB
this hurts my brain.... the last sentance...
Quote:
- Players can now accept daily quests even after their daily quest limit has
been reached.

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~I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.
~The problem with facts, is that sometimes they don't support your opinion.


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PostPosted: Tue Sep 25, 2007 4:18 pm 
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Joined: Mon Jul 01, 2002 4:33 am
Posts: 6698
Location: Silver Spring, MD
played a BG during lunch today. The AFK report thing is awesome. I got 4 AVs in during lunch and 10 tokens.

People are exploiting eachother though. I died early on and could not break through to go on O. People would 'report' me just because I was on D. Saying 'all come to O or get reported'. Several of us had to 'suicide' attack just to get the debuff removed. Sucks to be exploited by your own team but in general only had 1-2 true AFKers on any given game.

Will took up my mic tonight and try chatting with some avians.

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 Post subject:
PostPosted: Tue Sep 25, 2007 5:03 pm 
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Posts: 4046
Ick, don't like how many of the cc durations are 10 seconds in PvP. Many are now 10 seconds. What the hell were they before?? Those with multiple forms (ie. locks with their chain fears and succubus seduces) should have lower durations than those with long cooldown cc methods.

Oh and, Holy item changes Batman!

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 Post subject:
PostPosted: Tue Sep 25, 2007 5:47 pm 
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Posts: 488
Location: Wyoming
they were nerfed to 12 seconds some time ago. so its only a 2 second nerf this time around. :)

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 Post subject:
PostPosted: Tue Sep 25, 2007 6:36 pm 
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evergamer wrote:
they were nerfed to 12 seconds some time ago. so its only a 2 second nerf this time around. :)


Well that makes it all better then :roll:

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