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 Post subject: JTL Patch notes oct 27th
PostPosted: Wed Oct 27, 2004 11:51 am 
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Update Notes: October 27th

New Player

Fix some cases where you could end up outside the newbie tutorial or get outside of a multiplayer ship in space.

Art

Added facial animations for Sullustans and Ithorians

SpaceUI

Crosshair should not snap to the ship.
The weapon group "flyout" should show current weapon group selected.
Fixed an issue on your radar: capital ships and space stations should draw behind all blips.

Launchpad

Fixed instances of launchpad freezing and crashing


Jump to Lightspeed Expansion Publish Part 2: October 26th

This is the second part of Jump to Lightspeed. Today's publish includes the last files needed to enable Jump to Lightspeed.

To Log in to Jump to Lightspeed
Patch the ground game as normal
Register your JTL key on the registration page
Please exit and restart the launchpad after JTL registration.
This will complete the patch process for JTL
To Activate your Pre-Order Flash Speeder:

You must enter both your Pre-Order key and register your retail key to claim your reward (2 keys total)

Step 1: You can enter your Pre-Order key in either of these locations:
Location 1
Location 2

Step 2: Then on the left hand side of the Launchpad, just underneath the "chat" button, you will see a "Register Expansion" button. Click that button to start the registration process. Enter your JtL retail key as prompted and when you are completed, your account will be JtL Enabled and your Flash Speeder deed will be in your inventory.



To Claim your Sorosuub 3000 Veteranreward: To claim your Party Barge, your account must be "JtL Enabled". Once your account is flagged for JtL, simply log into the game and a dialogue box will open up and prompt you through claiming your reward. (To claim the SoroSuub yacht requires that you have had 180 days of uninterrupted account membership.)

Shared Assets: Please be aware that there are many "shared images" in the JtL Expansion such as ship components and other items which have a "default appearance". If you do not purchase and enable JtL, you will only see the "Default Appearance" of these items and not the item itself. Players who have JtL and players who do not have JtL may see different appearances of some in-game items in this case.

Graphics Options There are new graphics options with JtL that are automatically enabled for all players. One thing players can do to improve their game performance is to check their graphics settings. Press CTRL-O in game and open up your options window. Click the "Graphics" button and turn features on or off to suit your needs.

Please note that we are pushing a tremendous amount of new code out to you. There will likely be some issues with the ground game that we will need to fix. If you find any issues, please post them in our Ground Regressions Thread .

We will also post a Known Issues list so you know we are aware of them. Click here to find out more about Ground Regressions.


Update Notes
Major Features

Entertainer QuestsEntertainer quests have been added to all of the theaters in planetary cities. Entertainers, Dancers and Musicians can all participate in this quest by visiting the theaters and speaking with the theater manager NPC. By speaking with this NPC, Entertainers, Dancers and Musicians can sign up for an audition. Once players have passed the audition, the theater manager will extend an offer for a performance series. The performance series consists of three shows and three promotional campaigns.

When the time comes for a show to begin,audience members will enter the theater. The performing player will have an opportunity to speak to the audience to try and determine what type of music, dance, or flourishes they like, and what they dislike. When the show starts, the player will receive feedback indicating the audience reaction to the performance. Once players complete the all three shows to the satisfaction of the audience, the theater manager will reward them with a new song or dance(rewards are given for Musicians and Dancers. Entertainers may participate andearn the reward, but they will not be able to use it until they become Musicians or Dancers.)

Optimizations Many server and client optimizations were made to improve game performance.

Please stay tuned as we may update these patch notes.

Update Notes List Items

Avatar
Many new emotes are now available for all players
Twilek Lekku should now light correctly

Bazaar / Vendor
Fixed item ghosting issues on Bloodfin and Kauri
Wookiee items are now categorized under wookiee wear
Skirts are now categorized as "skirts"

Client Stability Enhancements
Speed up terrain rendering on DX9 class cards when per-pixel lighting is disabled
Fix problem where terrain would glow if per pixel lighting was disabled

Crafting
Fixed a bug when a crafting tool crafts ANOTHER crafting tool with Practice turned on. When the tool was finished, it would cancel a player's current crafting session, regardless of what crafting tool they were currently using.
Fixed a crafting bug that didn't account for item complexity. Item complexity is now correctly accounts for an increase in experimentation and it will now increase manufacturing/factory production time
Droid Crafting Stations are now Owner use only. No one standing near your droid will benefit from the effects of an installed crafting station.
When you chose "filter items" on the crafting screen, it now filters out containers that do not contain anything you can use for the crafting session.
Harvester animations are working properly

Droids
Droids will remain the color you paint them for a very long time. 2000 Calls

Force Sensitive Village
The number of players that can do the quest from Quharek in phase 2 and 3 of the FS village has been increased

NPC's
NPC's will use chat moods and the appropriate chat bubble type. Many NPC's have been added in and around Starports, with things to say about Pilots and Shipwrights.

Player Associations
PA halls will now consume only 7 lots instead of 9. If your PA halls are existing, then this change will take effect after you pay maintenance.

Player Character
New player starting credits increased from 250cr to 1000cr to accommodate for an Imperial cost of living increase.

Player Cities
Fixed a Player City setting where Mayors could set their shuttle ports to a cost of 0 credits and cause the travel terminal and the travel droid would be disabled.

Profession: Architect
JTL Architect schematics: Space crafting station

Profession:Armorsmith
Ithorian armor is now available
Fixed gap on female RIS armor helmet.
Added Twilek version of RIS armor helmets

Profession: Artisan
Artisan schematics: Space crafting tool

Profession: Dancer
Fixed missing flourishes for a number of Base Dances.

Profession:Droid Engineer
JTL Droid Engineer schematics: Space crafting station module
JTL Droid Engineer schematics: v Flight Computers
JTL Droid Engineer schematics: Unprogrammed Droid Command Modules

Profession: Tailor
Ithorian wearables are now available.
New schematics that were previously loot-only or NPC-only (Leia's slaveskirt, hood-up cloaks and winged hotpants).
The swoop helm now comes in the full 255 color palette

World
Fixed a problem with POI spawns only spawning once per day
Pilot, Pilot Recruiter and Shipwright NPC's are placed throughout the world.They will only respond if you are JtL enabled.

Vehicles
Vehicles will remain the color you paint them for a very long time. 2000Calls

Warren
Fixed Mirla and The Guard not spawning in the Warren

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Rentin, Warlock
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 Post subject:
PostPosted: Wed Oct 27, 2004 11:54 am 
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Joined: Wed Aug 13, 2003 12:25 pm
Posts: 1396
Location: Oslo, Norway
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Harvester animations are working properly

OMG, how long has it been since they broke this? 6months at least.

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Rentin, Warlock
(Emerald Dawn, WoW EU server)


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 Post subject:
PostPosted: Wed Oct 27, 2004 11:57 am 
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Joined: Wed Feb 13, 2002 9:01 pm
Posts: 5097
Location: Oklahoma City
I am thinking more like 10 months...

Jeez..

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PostPosted: Wed Oct 27, 2004 4:24 pm 
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Joined: Mon Feb 02, 2004 6:32 pm
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OMG I saw a flora farm move, I though I was on drugs. :shock:


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