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PostPosted: Tue Mar 15, 2005 12:25 pm 
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Lots of big changes coming to Test Center today!

Galaxy-wide Vendor Search is here!

Have you ever wanted to search for an item to buy without having to travel across the entire planet randomly checking vendors? Well now you can! We have enhanced the functionality of our bazaar terminals to include the ability to search all player vendors for items you may be looking for. This new feature will greatly improve how vendors are handled in the game. Read on for more information.

Overview
The purpose of vendor search function is to allow vendor owned items to be searched from anywhere in the galaxy. This will include the following functions:

* Each vendor owner can decide whether to allow his or her vendors to be searchable in the market. There is an option for vendor owners to turn on/off the search option on his or her vendor. The vendor owner will be able to find current search option settings for each of his or her vendor(s)
* When a vendor owner turns on the search option, a player should be able to go to any bazaar and list all items owned by this vendor
* When a vendor owner turns off the search option, the vendor is no longer listed in the galaxy-wide network search. With this search option turned off, vendor owners have the ability to conduct private auctions. Players will need to physically go to the vendor and click "Use Vendor" to list items from this vendor.

Vendor Status
For all the existing vendors, the default option is set to no. Players have to go to their vendors and enable this search option. For all future vendors, this option is set to yes by default. For vendor owners to check if the search option is on or off do the following:

* Select the Vendor you wish to turn search on/off for
* From the radial menu choose "Vendor Control"
* Once you have selected "Vendor Control" then choose "Status"
* A pop-up window will show if the search option is on or off

PA Hall Leadership Succession

Overview
In the current live environment, a PA does not automatically handle the case where a PA leader has retired from the game. This condition results in leaderless PAs, often with active members who wish to continue to run the guild. In order to resolve this system, we will implement an automated PA succession system.

Allegiance
The existing “Allegiance” system interface will be removed. Instead, guild leaders will be able to turn on voting at any time. Every two weeks, the votes will be tallied and a new guild leader selected. This is to allow guilds the option of a democratic process. Not all guilds will want to enable this option. Guild leader voting will default to off.
PA Hall Leadership Succession
There are now two methods for PA Hall Leadership Succession: direct leadership transfer and leader elections as explained below.

Direct Transfer
Direct leadership transfer is executed by the current PA leader at the PA management terminal. The leader would select the “Transfer PA Leadership” option at the terminal. They are then prompted to enter the name of the person who will receive leadership. This person must be online and be standing near the terminal. The person who will receive leadership must also have enough lots free to take ownership of the PA hall. If they satisfy the requirements, the PA leadership and the PA hall ownership will be transferred to them. If they do not satisfy the requirements, the existing leader will receive a message as to why the change could not be made. Trial accounts are not eligible for leadership or PA hall ownership.

Elections
During the regular weekly PA maintenance, the system will examine the last login time of the PA leader. If they have not logged in for one month, the system will send an email warning to the PA members. The warning will explain that the leader has not been active and that a voting process for a new leader has been opened.

The voting process will use the same interface as player city voting. Three options will become available on the guild management terminal during voting:

1. Register / Unregister - Any full PA member may run for election. They would select this option to add themselves to the ballot. Only members on the ballot are eligible for election. Any guild member in normal standing can register to run. Sponsored applicants will not be eligible to run.
2. Cast Vote - This option allows a member to select who they wish to vote for. They may also choose to abstain. A member may change their vote at any time
3. View Standings - allows the player to look at who is currently registered and how many votes they have received.

Exactly two weeks after the election is started, the votes will be tallied. The individual with the most votes will become leader of the PA.
After an election is complete, the PA terminal will become locked. The new leader must select the option “Accept PA Hall Lots” in order to unlock the terminal. Attempting to use the terminal while it is locked will explain this state & instructions to the leader. By selecting “Accept PA Hall Lots” the system will give the PA hall ownership to the new leader and unlock the terminal. If the leader does not have enough lots free to accept ownership of the PA Hall, they will be instructed to free lots and attempt the transfer again.

Profession Dancer

* Added new dance (Tumble) to Dancing Knowledge I
* Added new dance (Tumble2) to Dancing Knowledge II
* Added new dance (Breakdance) to Dancing Knowledge III
* Added new dance (Breakdance2) to Dancing Knowledge IV
* Removed the 15sec delay between stopping one song or dance and starting a new song or dance.
* Removed chance of making a mistake while dancing.

Profession Musician

* Added new song (Starwars4) to Novice Musician skill box.
* Added new song (Funk) to Music Knowledge II
* Removed the 15sec delay between stopping one song or dance and starting a new song or dance.

Profession - Image Designer

* Reduced Image Designer skill point costs by 16 by reducing each skill box between Novice Image Designer and Master Image Designer by one point.
* Removed Image Designer action timers for Body and Cosmetic changes

Jedi

* Fixed an issue with Jedi's are able to heal other Jedi in incorrect cases

Player Event Perks

* A number of new venues and decorations have been added to the player event promoter NPC
* Player event decorations can now be rotated. You can now use a radial menu on Rental Deeds for Player Event Perks to check how much time they have before they expire. Many Player Event Perks can now be redeeded. By using the radial menu, the owner of a Player Event Perk may check how long the perk has before it expires.

UI

* More tuning changes to the "snappy" movement. Please provide all feedback on the snappy movement in the focus thread located in this forum.
* Text changes made to the Popup help
* Fixed a problem with the camera rotation spin
* Changed UI options text from "Default (Modeless)" to "MMORPG Modeless"
* Changed default user interface keymap to "Star Wars Galaxies
* It is no longer possible to configure the UI to use modal chat while in one of the new modeless user interfaces.
* You can now turn with the keyboard while holding down left mouse button while using the default keymap

GCW

* Removed donate resource option from faction HQ terminals

Group Loot Options

* If the group leader goes LD, then the leadership will be reasigned to the next person in the group. If the loot master goes LD, then the loot master will revert to the group leader.

UPDATED!!!! -> added the following

Structures

* All player structures are now visable sooner.

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PostPosted: Wed Mar 16, 2005 8:41 am 
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Like the new, PA Leader election stuff, just what we need.

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PostPosted: Wed Mar 16, 2005 1:17 pm 
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yeah to me that is the highlight of the publish.

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PostPosted: Wed Mar 16, 2005 1:29 pm 
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The thing is, the PA leader needs to hold the hall on their lots. Although I think it is only 5 lots now.
But Killgorian won't be holding it anymore unless we keep having to transfer it after a vote.


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PostPosted: Wed Mar 16, 2005 3:59 pm 
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Obo wrote:
The thing is, the PA leader needs to hold the hall on their lots. Although I think it is only 5 lots now.
But Killgorian won't be holding it anymore unless we keep having to transfer it after a vote.

Is Killgorian still active?

This won't be too much of an issue for me. I will just shutter 5 of my Harvesters. However, when our Leadership changes again we might have a problem.

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PostPosted: Wed Mar 16, 2005 4:03 pm 
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worst case we can just transfer the PA back to Mieko since the hospital will be coming down. Then I can just manually transfer PA Leadership whenever.

I help the PA Hall for a long while before Killgorian switched it over.

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PostPosted: Fri Mar 18, 2005 12:32 am 
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Structures
* All player structures are now visable sooner.


I was just on TC5 (Tempest) and I must say, this is very nice. You can see player buildings from 5-700m away and full player cities from afar.

Makes it very cool to ride around and not have a building pop up only if you are within 50-100m or so.

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PostPosted: Fri Mar 18, 2005 2:57 pm 
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Cool, I'll have to log in once I've moved and check that out.

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PostPosted: Thu Mar 24, 2005 1:03 am 
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these changes are going Live in the Morning.

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PostPosted: Thu Mar 24, 2005 11:36 am 
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Coronet On Chilastra
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PostPosted: Thu Mar 24, 2005 11:44 am 
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Wow....

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PostPosted: Thu Mar 24, 2005 1:01 pm 
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That's impressive. Most impressive.

Guess there might be "A New Hope" for SWG after all :)

Ed


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PostPosted: Thu Mar 24, 2005 8:38 pm 
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Vendor search is evil. Just spent 3.8 million on a Flamer. :)


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PostPosted: Thu Mar 24, 2005 9:35 pm 
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Evil my butt!

I just made 3.8 million in 20 minutes. :twisted:

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PostPosted: Thu Mar 24, 2005 9:40 pm 
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WOW I need to get Moge off his ass and place my Vendors. :)

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PostPosted: Fri Mar 25, 2005 9:44 am 
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Hmm, I should probably check my vendors, might finally start selling some of those A-Wings!

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Pathfinder Kingmaker Campaign:
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PostPosted: Fri Mar 25, 2005 9:45 am 
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You? Sell something? :|


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PostPosted: Fri Mar 25, 2005 9:55 am 
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Yeah, I didn't make 20 mil worth of A-wings to get to Master Shipwright for nothing!

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Pathfinder Kingmaker Campaign:
Gednan Malithanar - Wizard (1)
Dukin Thunderstrike - Ranger (1)

Star Citizen: - https://www.robertsspaceindustries.com/
AntanKarmola on their forums

Star Wars: The Old Republic: - Not really playing
Antare Karmola - Jedi Guardian (32)
Antan Karmola - Jedi Shadow (21)
Arianae Karmola - Gunslinger (20)


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