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Eq2 Spells and Styles (all classes) http://www.avian-gamers.net/forums/viewtopic.php?f=75&t=13284 |
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Author: | burnolot [ Fri Nov 12, 2004 9:17 am ] |
Post subject: | Eq2 Spells and Styles (all classes) |
Level 1-50 Spells and Styles for everyone, credit goes to Clan Whitestorm. (missing Assassin, Swashbuckler, and Brigand) COMBAT ARTS: Fighter 2 - Wild Swing : Extra low damage attack 3 - Taunt : Taunt 4 - Toughness : Increases AC 5 - Kick : Crushing damage attack 7 - Assault : PBAE attack 8 - Shout : AE taunt 9 - Call to Arms : Group slashing,crushing and piercing skill buff Brawler 10 - Power Strike 11 - Thrust Kick 12 - Martial Focus 13 - Shoulder Charge, Indomitable Will 14 - Feign Death 15 - Focused Strike, Thundering Fists 16 - Brawler's Stance 17 - Taunting Slap, Bruising Strike 18 - Staggering Stance 19 - Flying Kick, Rapid Strikes Monk 20 - Mend (Heals some of the target's hit points), Silent Fist Kata (Fun type skill) 21 - Sparking Cobra (A multy-enemy lightning damage attack), Tranquil Blessing (Allows a monk to bestow a lower hate active buff on an ally) 22 - Hand Clap (Increases hate towards the monk and interrupts all enemies in an encounter), Swooping Dragon (Launches a flying kick at the monk's target) 23 - Wisdom of Zephyl (Increases the offense of the group and increases the damage of the monk) 24 - Grappling Bear (A lower damage attack that interupts the enemy), Wind Walk (Allows a monk to travel invisibly until the monk is drained of power) 25 - Break Through (Medium damage kick attack that grants additional damage capability), Plodding Tortoise (A medium damage attack that can be used while stunned), Rescue (Rescue increases your hate position by 1) 26 - Face of the mountain (Increases a monk's armor and roots him in place), Karmic Focus (Increases parry and greatly increases deflection) 27 - Rushing Bear (Stuns the enemy for a moderate time) 28 - Dragon Stance (Increases your accuracy and damage and decreases your defense and armor), Play dead (Feign death) 29 - Pounding Tiger (An extra attack that slightly decreases the agility of the enemy) 30 - Sweeping Crane (Sacrifices offense for increased defense and skill in tranquility), Wintry Talon (Launches a flying kick that freezes the opponent on successful hit) 31 - Silent Threat (Increases hate towards the monk. This ability can be used while stifled), Stumbling Boar (A high damage attack taht costs health) 32 - Everburning Flame (Increases a monk's attack rate at the cost of draining health), Martial Discipline (Allows the monk to shield their ally from attacks and increases their deflection skill) 33 - Darting Sparrow (Launches a flurry of attacks that have a chance to stun the enemy), Swooping Hawk (An extra medium damage lightning attack) 34 - Compress (Heals some of the target's hit points) 35 - Swooping Eagle (A medium damagem multi-enemy attack) 36 - Diving Dragon (Launches a flying kick at the monk's target), Focus Energy (Increases hate towards the monk and grants an increase in the monk's attack) 37 - Quiet Purity (Increases the offense of the group and increases the mental resistance of the monk) 38 - Sacrifice (Allows a monk to take damage instead of the target), Striking Cobra (A lower damage attack that interrupts the enemy) 39 - Biting Mantis (A medium lightning damage kick attack that can be used while stunned) 40 - Control Breathing (Increases parry, deflection, and grants water-breathing), Stone Stance (Holds the monk in place while greatly reducing the damage taken) 41 - Charging Tiger (Stuns and has a chance of cunfusing the enemy) 42 - Stop Heart (Feign Death) 43 - Walking Dragon (An extra attack that deals additional fire damage over time) 44 - Icy Talon (Launches a flying kick taht freezes the opponent on successful hit), Spider Stance (Increases your attack speed, deflection skill, and defense skill), Winding Dragon (Sacrifices some ability to hit the enemy for increased damage) 45 - Freezing Palm (A high ice damage attack that costs health), Infuriating Calm (Increases hate towards the monk, can be used while stifled, and lowers enemy damage) 46 - Everburning Fire (Increases a monk's attack rate at the cost of draining health), Transcendent Vision (Allows the monk to shield their ally from attacks and increases their tranquility skill) 47 - Diving Phoenix (An extra heat damage attack), Lunging Mongoose (Launches a flurry of attacks that have a chance to stun the enemy) 48 - Heal (Heals some of the target's hit point) 49 - Storming Hydra (A multi-enemy lightning attack that grants the monky increased agility) 50 - Agitate Spirit (Increase hate towards the monk and deals power damage to all enemies in an encounter), Flying Dragon (Launches a flying kick at the monk's target), Silent Fist (A high damage attack, it silences the target for a short time) Bruiser 20 - Ignore Pain, Dreadnaught Kata 21 - Fiery Fists, Whirling Blaze 22 - Roughhouse, Jeer 23 - Intimidating Orders 24 - Intimidate, Crash 25 - (Missing Thrust Kick Upgrade), Rescue 26 - Bob and Weave, Bruising Spirit 27 - Fierce Punch 28 - Play Dead, Eye Gouge 29 - Blitz 30 - Haymaker, Bouncer 31 - Grapple, Slurred Insult 32 - Overtaking Blows, Sucker Punch 33 - One Hundred hand slap, Throat Punch 34 - Ignore Hurt 35 - Beatdown 36 - Brawl, Boast 37 - Rousing Cry 38 - Merciless Stomp 39 - Burning Lunge 40 - Battle Fury, Heavy Scarring, Wooden Skin Style 41 - Hammer Fist 42 - Eye Rake, Stop Heart 43 - Pummel 44 - Crusher, Restaliation, Taunting Stance 45 - Instigate, Meteor Punch 46 - Dirty Punch, Shrug Off 47 - Crushing Fury, Roundhouse 48 - Ignore Agony 49 - Bone Crusher 50 - Abuse, Iron Skin Style, Savage Blows -------------------------------------------------- Warrior 10 - Taunting Blow : Attack which also taunts 11 - Mangle : Attack which damages and reduces target attack skills 12 - Rallying Cry : Raises party defense against slashing, crushing and piercing 13 - Hunker Down : Increase defense but reduces offense and threat level 14 - Wound : Slashing DoT 15 - Hold The Line : Immobilizes warrior, each hit dealt by Warrior procs AE taunt 16 - Forced Swing : Attack which can be used while stunned 17 - Concussion : Crushing attack with power damage 18 - Anger : Ranged taunt 19 - Battle Tactics : Group HP buff Berserker 20 - Focus Rage : Go Berserk (Attack speed and strength buff for reduced defense) 20 - Fury of Fire : Fire visual effect 21 - Blood Rage : Each attack may trigger an AE attack, costs health to cast 21 - Furious Onslaught : AE attack + chance to Berserk 22 - Fury : Chance to attack back when hit 22 - Enrage : Taunt + chance to Berserk 23 - Bloodlust : Group offense buff + chance to berserk if anyone in group is hit 23 - Sunder : Taunt + AE knockdown 24 - Battle Chant : Party STR buff 25 - Raging Strike : Chance to Berserk with each attack but does less damage 25 - Rescue : Increase hate position by 1 26 - Maul : Attack which also lowers target's defense + stun 26 - Stifled Rage : Increases AC but reduces attack 27 - Havoc : Group AC + STR buff 27 - Press : Shield bash + offense debuff on target 28 - Berserker Barrage : Front/Side AE attack 29 - Vicious Blow : Slashing Dot + chance to Berserk 29 - Coup de Grace : Attack that makes you Berserk when enemy killed 30 - Weapon Shield : Parry skill buff 30 - Reckless Stance : Increases defense but reduces offense 31 - Mad Cry : Taunt + stun 31 - Furious Rush : Power DoT + Stun 32 - Stunning Cry : AE stun 32 - Infuriation : Shield a party memeber from attack + chance to Berserk 33 - Stomp : AE attack 33 - Screaming Fury : HP + attack speed buff 34 - Rage : Go Berserk 35 - Whirlwind : AE attack + knockback 36 - Greater Fury : Chance to attack back when hit 37 - Tides of War : Group offense buff + Self attack speed buff 38 - Violent Promise : Attack with chance to berserk 38 - War Chant : Party STR buff 39 - Relentless Battering : Attack which reduces target offence and AC + stuns 40 - Anarchy : Group AC and STR buff + each attack has chance for an extra attack 40 - Form of the Furious Bear : Bear Form 40 - Vanquish : High damage medium duration stunning attack 41 - Controlled Rage : Increases defense but reduces offense 41 - Raging Blows : Medium damage attack which also stuns 42 - Mutilate : High damage slashing DoT, chance to berserk each tick 42 - Berserker Assualt : Front/Side AE attack 43 - Rupture : Attack with additional slashing DoT 44 - Frenzy : Attack 3 times, one miss = all further attacks miss 44 - Unflinching Will : Sacrifice offense for defense + mental resist 44 - Weapon Guard : Parry buff 45 - Bully : Taunt + Mental DoT + Stun 45 - No Quarter : Power DoT + stun + chance to berserk 46 - Vehemence : Shield a party member from attack, chance for them to berserk 46 - Stunning Roar : AE stun 47 - Destructive Rage : HP + Attack speed buff, go berserk when finished 47 - Wallop : High damage attack that can hit multiple enemies 48 - Fury : Chance to go Berserk when taking damage 49 - Slaughter : High damage AE attack 50 - Berserker's Fury : Flame visual effect 50 - Fearsome Shout : Taunt + Encounter Fear chance 50 - Furious Counter : Attack back every time you are hit 50 - Rampage : Attack all enemies in melee radius every time you hit one Guardian 20 - Sentinel : Sometimes absorb all damage a single party member would take 20 - Hand of the Just : Glowing hand visual effect 21 - Allay : Allow the Guardian to block and parry sometimes for a party member 21 - Bury : AE attack which also puts a crushing DoT on one of them 22 - Slam : High damage attack 22 - Shouting Cry : Taunt + AE damage debuff 23 - Guardian’s Call : Group offense buff + Guardian parry buff 24 - Call of Command : Group defense buff 24 - Taunting Challenge : Reduces damage + increased hate generation 25 - True Strike : Attack which ignores enemy AC 25 - Ruin : Attack + offense debuff + slashing DoT 26 - Battle Cry : Group AC + STA buff 27 - Bull Rush : Stun + knockdown target (Requires shield) 28 - Iron Will : STA buff 28 - Maim : Slashing DoT + attack speed debuff 29 - Shatter : Attack + Slashing resist debuff 30 - Desperate Flurry : Attack speed buff while draining power 30 - Dig In : Decreases offense and slows movement but increases defense and mitigation 31 - Suppress : Taunt + attack speed debuff 31 - Batter : Power DoT + chance to stifle target 32 - Entrench : Slows enemy attack speed and movement but increases its defence 32 - Never Surrender : Shield part member from attacks + parry buff 33 - Do Or Die : HP + defense buff 34 - Safeguard : Upgrade to Sentinel 35 - Topple : AE attack + AE attack debuff 36 - Crush : High damage attack 36 - Smothering Cry : Taunt + AE stifle 37 - Call to Battle : Group offense buff + Self defense buff 38 - Vengeful Strike : Reduces damage but increases STA and hate generation 38 - Call of Protection : Group AC buff 39 - Ferocious Charge : Attack which lowers enemy defense + Slashing DoT + chance to stifle 40 - Form of the Rook : Rook Form 40 - Retaliate : High damage attack 40 - Commanding Presence : Group AC + HP + STA buff 40 - Unerring Strike : Attack which ignores armour class 41 - Staggering Slam : Stun + damage debuff (requires shield) 42 - Cleave : Slashing DoT, attack Speed debuff and Power damage 42 - Iron Conviction : STA buff 43 - Overwhelm : High damage attack 44 - Taunting Assault : AE taunt + damage 44 - Fortified Stance : Reduced Offense for Increased Defence and Crushing resist 44 - Desperate Rush : Upgrade to Desperate Flurry 45 - Deafen : Taunt + Attack speed debuff + Power damage 45 - Vindication : Power damage over time + chance to stifle + mental buff 46 - Vigilance : Shield party member from attacks + chance to intervene 46 - Anchor : Attack speed + movement debuff but increases enemy AC 47 - Return to Battle : HP + defense buff, grants STR buff when ends 47 - Swamp : Medium damage attack + offense debuff 48 - Sentry : Upgrade to Safeguard 49 - Tremor : AE attack + stun + offense debuff 50 - Blast : High damage attack 50 - Guardian Sphere : Sometimes absorb damage dealt to the party 50 - Guardian’s Sanctuary : Glowing visual effect 50 - Protect : AE taunt --------------------------------------------- Crusader 10 - Blessed Weapon : Chance to do Divine damage with each swing 11 - Righteous Blow : Divine damage attack 12 - Demonstration of Faith : Single Target Ward 13 - Righteous Anger : Divine DD 14 - Cry of Conviction : AE Divine damage attack - 6 targets max 15 - Faithful Swing : Attack which heals crusader a bit 17 - Offering of Armament : Give some of your AC to another party member 17 - Inflame : Taunt 19 - Vigor of Trust : Single Target STR + STA buff 19 - Charge : Medium damage attack with knockdown Paladin 20 - Holy Steed : Summon horse 20 - Lay on Hands : Instant heal 21 - Divine Wrath : AE Divine damage + small Group heal 22 - Blinding Light : AE Taunt + Divine debuff 23 - Divine Inspiration : Group offense buff + hate transfer to pally 23 - Smite Prayer : AE Taunt + Divine debuff (same as Blinding Light? Why?) 24 - Blessing of the Penitent : Self HP buff 24 - Glorious Weapon : Chance to do Divine damage with each swing 25 - Rescue : Increase hate position by 1 25 - Divine Vengeance : Divine attack + self STR buff 26 - Penitent Sacrament : Use Penitent Essence to heal self (from which spell?) 26 - Faithful Zeal : Single Target Ward + Pally Hate Buff 27 - Blinding Bash : AE Stun (Shield required) 27 - Omen of Battle : Divine attack + stun 28 - Oath Strike : Divine attack + Divine DoT 28 - Unyielding Conviction : PBAE divine attack, usable when stunned 29 - Blazing Faith : Divine attack 29 - Holy Sunder : Slashing DoT, can be used while stunned, requires 2h weapon 30 - Prayer of Devotion : Group WIS + power buff 30 - Shining Beacon : Swap Offense for Defense + hate 31 - Noble Tone : Unresistable taunt 31 - Grant of Armament : Give some of your AC to another party member 32 - Implacable Wrath : Divine DoT 32 - Aegis of Hope : Shield a party member from attacks + self shield blocking buff 33 - Vengeance : Medium damage attack + crushing debuff 33 - Pious Belief : STR + STA + WIS buff (Self? Party? Single target?) 34 - Virtous Touch : Lay Hands upgrade 35 - Flatedge Twirl : Crushing AE 36 - Devout Aid : Instant Heal 37 - Call to Glory : Group offense buff + hate transfer to pally + self damage buff 38 - Righteous Cause : Divine attack + stun 38 - Blessing of the Penitent : HP buff 39 - Shatter Will : Divine attack + WIS debuff + STR Self buff 40 - Refusal of Grace : Massive divine damage 40 - Summon Squire : Summons a dutiful squire 40 - Display of Devotion : {Ward target + increase pally hate generation} 40 - Devout Sacrament : {Ward target + increase pally hate generation} 41 - Courageous Dash : Stun + taunt (requires Shield) 41 - Divine Judgement : Long range Divine attack + Stun 42 - Ancient Wrath : Slashing DoT, can use while stunned, chance for AE stun 42 - Sworn Strike : Divine attack with additional divine DoT 43 - Condemnation : Attack with slashing + crushing debuff 43 - Judgement Strike : Slashing DoT, can be used while stunned, requires 2h weapon 44 - Benediction : Reduces offence for defence + divine resist 44 - Prayer of Conviction : Party WIS + power buff 45 - Clarion Call : Unresistable long range taunt 45 - Gift of Armament : Give some of your AC to another party member 46 - Unwavering Faith : Shield a party member from attack, that person gets a parry buff 46 - Unyielding Wrath : Divine DoT 47 - Blessed Rush : Medium damage attack + AGI and Crushing debuff 47 - Crusade : STR + STA + WIS buff, cant be dispelled (Still cancellable I hope!) 49 - Holy Symbol : AE crushing attack with taunt 50 - Decree : Divine attack + AE stun 50 - Hand of Bayle : Glowing hand visual effect 50 - Pious Aid : Instant Heal 50 - Zealous Preaching : Low power AE taunt ShadowKnight 20 - Harm Touch - Instant Disease damage. 30 min refresh 21 - Graven Embrace - Feign Death other (or self). 5-min reuse timer, for combat usage to save someone. 21 - Sickening Decay (Supersedes 7 - Assault) - PBAoE Disease attack. 22 - Grim Coil - Disease DOT. Short duration, good damage. Similar to Blood line in EQ1. 22 - Decree of Decay (Supersedes 8 - Shout) - Encounter taunt and "curses all enemies with a lifetap shield". Effect of lifetap shield presently unknown. 23 - Unholy Order (Supersedes 9 - Call to Arms) - Increases offensive skills levels and DR for group. 24 - Tainted Caress - Lowers an opponent's Agility score, and on attack there is a chance you will capture a piece of the creatures soul as an essence item. This essence item is used in pet summons. 24 - Grim Harbringer (Supersedes 10 - Blessed Weapon) - Weapon proc abilitiy. Procs are Disease damage. Uses Concentration. 25 - Fetid Grasp (Supersedes 11 - Righteous Blow) - Disease melee damage. 26 - Tainted Sacrament - Summons a single pet for 30 seconds to attack an opponent. Similiar to EQ1 swarm pet. Uses one tainted essence (from 24 - Tainted Caress). 26 - Infernal Pact (Supersedes 12 - Demonstration of Faith) - Wards damage on groupmember and grants lifetap proc ability until ward is used up. 27 - Condeming Spirit (Supersedes 13 - Righteous Anger) - Ranged Disease DD. 27 - Decripit Slam (Supersedes 13 - Unyielding Advance) - Shield required bash. Stuns and does Disease damage. 28 - Consume Vitae - Lifetap. Disease based damage. 28 - Cruel Intent (Supersedes 14 - Cry of Conviction) - PBAoE Disease damage instant, plus Slashing damage DOT. 29 - Painbringer (Supersedes 15 - Faithful Swing) - Swing-like attack that lowers enemy Strength. 29 - Sorrow (Supersedes 15 - Power Cleave) - Attack that requires two handed weapon. 30 - Draw Strength - Similiar to Siphon Strength in EQ1, taps enemy Strength and delivers it to self. 30 - Lucan's Pact (Supersedes 16 - Knight's Stance) - Lowers offensive skills, raises defensive skills, resistances, and gives undead form. 31 - Grant of Armament (Supersedes 17 - Offering of Armament) - Transfer armor class from the caster to the target for 2 minutes. 31 - Disease Cloud (Supersedes 17 - Inflame) - Taunt + small but very quick acting Disease DOT. 32 - Grim Sword - Melee based attack. Damage type is Disease. High damage & power cost. Good for burn. 32 - Evasive Manuevers (Supersedes 18 - Ancient Pledge) - Buff on others to give chance to block/parry blows meant for them. Raises parry skill. 33 - Spiked Boot (Supersedes 19 - Charge) - Piercing damage attack. 33 - Contract of Shadows - Strength, Stamina, and Agility buff. Self or groupmembers, uses 1 Concentration per target. 34 - Malefic Touch (Supersedes 20 - Harm Touch) - Instant Disease DD. 30 min reuse. 35 - Swarming Spirits (Supersedes 21 - Sickening Decay) - PBAoE Disease DD + Lifetap 36 - Vile Coil (Supersedes 22 - Grim Coil) - Disease DOT. Short duration, good damage. Similar to Blood line in EQ1. 37 - Insatiable Hunger (Supersedes 23 - Unholy Order) - Increases Offensive skills and grants lifetap proc to entire group. 38 - Cursed Caress (Supersedes 24 - Tainted Caress) - Lowers an opponent's Agility score, and on attack there is a chance you will capture a piece of the creatures soul as an essence item. This essence item is used in pet summons. 38 - Unholy Aura (Supersedes 24 - Grim Harbringer) - Weapon proc abilitiy. Procs are Disease damage. Uses Concentration. 39 - Baleful Smite (Supersedes 25 - Fetid Grasp) - Disease damage melee attack. If hits, launches extra small AE Disease damage. 40 - Dreadful Wrath - High damage Disease DD. Also slows movement of enemy, using 1 concentration while active. (Here's our Dark-equivalent) ---------------------------------------------------- Scout 1 - Quick Strike : A quick but powerful melee strike 3 - Sneak : Puts you in stealth mode 4 - Pathfinding : Increase to run speed, 15 min 4 - Evade : Reduces your hate with target 5 - Sneak Attack : Attack from side or back of mob, no stealth required 6 - Cheap Shot : 5 second stun on mob. Effect cancled if mob is hit 7 - Ambush : Stealth attack from any direction 8 - Dirty Tricks : Lowers target's AC 9 - Ensnare : Reduces targets movement rate Predator 10 - Shadowblade : A deadly attack from behind while using stealth. 11 - Reconnoiter : Increases recon skills by 10 for better stealth and damage. 12 - Bleed : A piercing attack that also deals damage over time. 13 - Hunter's Instinct : Increases agility 13 - Impale : High damage attack that also lowers a targets defense against piercing. 14 - Stalk : This ability places you in stealth mode and lowers your threat level with the target 15 - Pierce/span : Quick Attack that deals medium damage. 15 - Back Shot : An archery attack from behind. 16 - Open Shot : Requires a ranged weapon. Launches two shots at once ignoring some enemy armor. 17 - Hunt : Allows stealthed movement and the ability to see hidden enemies. 17 - Blade Flurry : Gives you a chance for an extra melee strike to target and another target on each successful strike. 18 - Survival Instincts : Increases parry and defense skills while lowering attack speed. 19 - Shrouded : A flanking attack that deals medium damage and stealths the predator. 19 - Pounce : Attacks up to 5 creatures in the same encounter from stealth. Ranger 20 - Wounding Arrow : Ranged attack that lowers a targets parry and deflection ability on hit. 20 - Phyn's Hunting Hawk : Summons a friendly animal to the ranger's side. 21 - Shadowflame : a high fire damage stealth attack. 21 - Makeshift Arrow : Creates arrows from scrap wood. 22 - Corner : A medium range attack the decreases enemy defense. 22 - Steady Aim : Increases your ranged skill 23 - Impede : Decreases enemy movement speed. 24 - Trick Shot : Ranged attack that deals little damage but whoever hits it next gets added hate applied to them. 24 - Shadow Lunge : Requires stealth and a position behind the enemy. A ranged attack that deals very high damage. 25 - Escape : Ports your group to zone in. 25 - Natural Instinct : Increases ranged attack and stalk skills 26 - Hidden Shot : Deals High damage from a distance. It requires a ranger to equip a bow and be in stealth. 26 - Leaping Cut : A ranged extra attack that deals piercing damage over time. 27 - Lunging Thrust : A ranged attack that decreases enemy defense. 27 - Forester's Insight : Increase agility and movement speed. 28 – Shadow : This ability places you in stealth mode and lowers your threat level with a target. 28 - Triple Shot : A series of three ranged attacks if one misses the series ends. 29 - Sniping Shot : Requires position behind the enemy and a ranged weapon. An extra long ranged attack. 29 - Lightning Strike : A quick attack that deals lightning damage. 30 - Rip : Deals damage as a ranger rips an arrow from the target and the ranger receives and arrow. 30 - Flaming Shot : Requires a ranged weapon. Launches two shots at once and deals fire damage, ignoring some enemy armor. 31 - Huntsman's trap : Allows stealthed movement, the ability to see hidden enemies, and snares enemies if the ranger is attacked. 32 - Miracle Shot : Deals damage from a distance. It does not require line of sight. 32 - Adroit : Increases parry, defense and agility while reducing attack speed. 33 - Spring : Requires stealth. An attack that deals medium damage to all enemies in an encounter. 34 - Crippling Arrow : A ranged attack, it lowers the enemy's parry and deflection ability on a hit. 35 - Raven Embers : A high fire damage stealth attack that reduces enemy slashing resistance. 36 - Take aim : upgrade to steady aim 36 - Pick Off : A medium range attack that decreases enemy defense and reduces agility 37 - Entrap : Decreases enemy movement speed and refreshes the ranger if hit. 38 - Trick Arrow : Deals damage with little hate. The next player to damage the creature will enrage the creature generating hate. 38 - Crippling Blade : Requires stealth and position behind and enemy. A ranged attack that deals very high damage and slows enemy movement. 39 - Primal Reflexes : Increases archery, ranged and stalk skills. 40 - Predatorory Fury : Increases the damage and agility of the ranger. 40 - Deadly Reminder : A ranged extra attack that deals piercing damage over time and decreases the agility of the enemy. 40 - Hidden Fire : Deals high damage from a distance. It requires the ranger to equip a bow and be in stealth. 40 - Jeth's Cuddly Companion : Summons a friendly animal to the ranger's side. 41 - Survival of the Fittest : A ranged extra attack that decreases enemy defense and stamina. 41 - Veil of the Forest : Increases agility, movement speed and disease resistance. 42 - Triple Fire : A series of three ranged attacks. If one attack misses the series ends. 42 - Surveil : This ability places you in stealth mode and lowers your threat level with the target. 43 - Culling the herd : Requires a position behind the enemy and a ranged weapon. An extra long ranged attack that interrupts casting. 43 - Blazing Thrust : A quick attack that deals fire and lightning damage. 44 - Leg Shot : A ranged attack, it hinders the target's movement on a successful hit. 44 - Sharp Shot : Requires a ranged weapon. Launches two shots at once that deals fire damage, ignoring some enemy armor with a small chance to snare. 44 - Tear : Deals damage as the ranger rips an arrow from the target and the ranger receives an arrow. 45 - Stalk Prey : Allows stealthed movement and the ability to see hidden enemies. If the ranger is damaged the enemy is reduced in speed and the ranger is granted and increased piercing resistance. 46 - Miracle Arrow : Deals damage from a distance. It does not require line of sight. 46 - Dance of Leaves : Greatly increases parry, defense and agility while reducing attack speed. 47 - Longshank : A medium range flanking attack that deals medium damage, grants a chance to slow movement speed and stealths the ranger. 47 - Natural Selection : Requires stealth. An attack that deals medium damage and slows the movement of all enemies in an encounter. 48 - Debilitating Arrow : A ranged attack, it lowers the enemy's's parry and deflection ability on a successful hit. 49 - Tanglethorn : A high fire damage stealth attack that reduces enemy slashing resistance and has a chance to stun. 50 - Storm of Arrows : An area of effect ranged attack. it deals great damage. 50 - Focus of Fire : Increases your ranged skill. 50 - Snipe Archery : A ranged attack that decreases enemy defense and agility. 50 - Rhyn's Feline Hunter : Summons a friendly animal to the ranger's side. Assassin Doesn't have yet. ---------------------------------------------- Rogue 10 - Backstab : An attack from behind 11 - Smuggle : Group stealth 12 - Quick Flurry : A double attack that does low damage 13 - Streetsmarts : Increases agility and strength 13 - Rash Advance : Increases melee attack skill and lowers defense 14 - Circular Strike : Low damage AOE attack 15 - Bludgeon : A quick attack that knocks down the enemy 15 - Gouge : High damage frontal attack that increases hate 16 - Strangling Shot : Ranged skill that launches 2 shots at once and reduces target's power 17 - Snoop : Improved stealth movement 18 - Fancy Footwork : Greatly increases parry skill 19 - Distracting Blade : Flank attack that deals medium damage and interrupts target 19 - Smuggler's Talent : Allows stealth movement with little to no movement penalty Swashbuckler doesn't have yet Brigand doesn't have yet -------------------------------------------------- Bard 10- Rousing Tune - Increases strength, agility, and stamina for all group members 11- Sparkling Blade - Melee attack that does Mental damage; and on a successful attack, decreases Mental mitigration 12- Piercing Shriek - Melee attack that deals instant mental damage to the target 13- Performers Talent - Increases agility and arcane resistance 13- Bria's Stirring Ballad - Increases power replentishment for the party 14- Merciless Melody - Increases the attack speed of all group members 15- Alin's Keeming Lamentation - Deals instant Mental damage to the target and the target's group 15- Walts Singing Blade - A quick attack that deals power damage over time 16- Singing Shot - Requires a ranged weapon. Launches two shots at once and deals mental damage 17- Songster's Luck - Increases offemse and defense for all group members 17- Walk Lightly - Allowed stealthed movement at an increased movement rate 19- Reproaching Discante - Stuns the target and surrounding enemies of the encounter 19- Taffos Brilliant Blade - A flanking attack that deals medium damage and increases attack speed on a successful strike Troubadour 20- Rousing Celebration - Plays a celebratory melody for the troubadour's party 20- Arcane Chorus - Increases the Arcane migration for all group members 21- Bria's Entrancing Sonnet - Charms a creature into following the bard. If it is instructed to do anything other than follow the bard, the song breaks 21- Luckblade - A very high damage stealth attack 21- Lores Snapping Sonnet - Decreases enemy defense and depletes power 22- Aria of Excitement - Augmentation that has a chance to grant all group members additional mental damage on a successful attack 23- Sybils Shuddering Sonnet - Decreases enemy movement speed and slightly drains power 24- Alins Soothing Serenad - Slowly lowers your hate with the encounter 24- Raxxyls Energizing Harmony - Increases strength, agility, and stamina. It also increases hate with nearby enemies 25- Escape - Teleports group to safe spot 25- Dazzling Blade - Melee attack that does Mental damage; and on a successful attack, decreases Mental mitigration 25- Fulgent Blade - A high damage mental attack that reduces enemy mental resistance 26- Elis Thunderous Hymn - Inflicts arcane damage on a single target 26- Dissending Cantata - A ranged attack that deals mental damage 27- Elises Ditty - Increases agility, arcane resistance, and has a chance to interrupt enemies on a successful hit 27- Bria's Thrilling Ballad - Increases power replentishment for the party 28- Swindle Essence - Drains Power from the target, and returns a portion of this damage as power replentishment to the caster 28- Ludas Resonant Sonata - Increase the attack speed and agility of all group members 29- Sandras Deafining Strike - A quick attack that deals mental damage and drains power over time 29- Alins Melodic Refrain - Ranged mental damage effects to all enemies in an encounter 30- Quirons Joyous Celebration - Increases health regeneration of the party 30- Deafening Missile - Requires a ranged weapon. Launches two shots at once that deals mental damage and stifle enemies 31- Malas Silent Hymn - Allows a stealthed movement at an increased movement speed abd briefly stops enemy attacks if they damage the troubador 31- Minstrels Fortune - Increases the offense skills and wisdom of all group members 32- Kians Destructive Anthem - Inflicts mental damage over time 32- Daelors Luminary Ballad - Increases parry and intelligence at a low power cost 33- Walts Thristing Thrust - A flanking attack that deals medium damage, reduces enemy power, and increases the troubador's attack speed on a successful strike 33- Discouraging Discante - Stuns the target and surrounding enemies of the encounter 34- Arcane Symphony - Increases Arance mitigration for all group members 35- Claras Midnight Cadance - A high damage stealth attack that decreases enemy intelligence 36- Aria of Inspiration - Augmentation that has a chance to grant all group members additional mental damage on a successful attack 36- Lores Lurching Limerick - Decreases enemy defense, depletes power, and has a chance to stifle the target 37- Guvienas Disparate Chant - Reduces enemy movement speed, reduces wisdom, and slightly drains power when the snare dissipates 38- Alins Calming Serenade - Slowly lowers your hate with the encounter 38- Raxxyls Vivacious Descant - Increases all attributes, hate gain, and parry skill 39- Elegant Blade - A high damage mental attack that decreases enemy agility and mental resistance 40- Disguise: High Elf - Disguises the Troubadour as a High Elf 40- Breathtaking Bellow - A ranged mental damage effect that also interrupts the enemy 40- Elis Thunderous Anthem - Inflicts arcane damage on a single target 40- Exquisite Shrill - A ranged attack that deals mental damage with a short stamina decrease on the enemy 41- Daelis Dance of Blades - Increases damage, agility, arcane resistance, and has a chance to interrupt enemies on a successful hit 41- Bria's Exciting Ballad - Increases power replentishment for the party 42- Invigorating Opus - Increases the attack speed, agility, and defense of all group members 42- Purloin Essence - Drains Power from the target, and returns a portion of this damage as power replentishment to the caster 43- Sandras Befuddling Incursion - A quick attack that deals mental damage and power damage over time. Some of the enemy power is transferred to the troubador 43- Alins Coruscating Concord - Ranged mental damage effect that slows the movement of all enemies in an encounter 44- Elemental Chorus - Increases the elemental mitigreation of all group members 44- Guvienas Osmotic Ovation - Requires a ranged weapon. Launches two shots at once that deal mental damage, stifle enemies, and return a portion of enemy power to the troubador 44- Quirons Ecstatic Celebration - Increases health regeneration of the party 45- Malas Voiceless Discant - Allows stealthed movement at an increased movement speed. If damage is taken, the aggressor will briefly stop attacking and the troubador is granted increased agility 45- Swan Song - Increases the offense skills, wisdom, and agility of all group members 46- Graceful Avoidance - Increases parry, intelligence, and defense at a low power cost 46- Kians Devestating Anthem - Inflicts mental damage over time 47- Taffos Dazzling Ditty - A flanking attack that deals medium damage, reduces enemy power, has a chance to mesmerize the target, and increases the troubador's attack speed on a successful strike 47- Oppressive Discante - Stuns the target and surrounding enemies of the encounter 49- Startling Shriek - A very high damage stealth attack that decreases enemy intelligence 50- Aria of Exeltation - Augmentation that has a chance to grant all group members additional instant mental damage on a successful attack 50- Brusco's Flavorful Aura - Surrounds the troubad with lasting streaks of light 50- Lores Magniloquent Roust - Decreases enemy defense, depletes power, and has a chance to stifle the target while increasing the troubador's agility 50- Lullaby - Mezmerizes the target. (any hostile action or damage done wakes up the target) Dirge 20- Noxious Chorus - Increases the Noxious mitigration for all group members 20- Melancholy Melody - Plays a mourningful melody for the dirge's party 21- Misfortunes Kiss - A high damage stealth attack that reduces enemy agility 21- Lanets Excruciating Scream - Waekens the target on inital application and deals mental damage to target on song termination 22- Crypts Quiet - Augmentation that has a chance to grant all group members additional instant Disease damage on a successful attack 22- Tarvens Crippling Crescendo - Decreases enemy defense and deals minor damage 23- Verliens Enigmatic Falsetto - Decreases enemy movement speed with a chance to stun when the snare dissipates 24- Claras Chaotic Cacophany - Decreases the target and the target's group crushing,piercing and slashing resistance 24- Harl's Quickening Euphony - Increases all attributes and damage 25- Escape - Teleports group to safe spot 25- Dazzling Blade - Melee attack that does Mental damage; and on a successful attack, decreases Mental mitigration 25- Darksong Blades - A high damage mental attack that decreases enemy mental resistance and deals additional disease damage over time 26- Garsins Funeral March - Causes the target to flee the battle 26- Ludas Wicked Warble - An attack that deals medium mental damage 27- Deaths Scent - Increases agility, arcane, and disease resistance 27- Bria's Thrilling Ballad - Increases power replentishment for the party 28- Cry of the Departed - Does instant disease damage to the target, and returns a portion of this damage as Health replenthishment to the caster 28- Rentless Tune - Increases the attack speed and strength of all group members 29- Thuris Doleful Thrust - A quick attack that deals power damage over time and drains enemy health, returning a portion of it to the dirge 29- Dissonant Rythm - Deals a difficult to resist mental damage effect to all enemies in an encounter 30- Daros Doleful Dirge - Decreases encounter's movement speed and attack rate 30- Thruis Sapping Shot - Requires a ranged weapon. Launches two shots at once dealing mental damage and transferring minor power on a successful attack 31- Valims Dark Song - Allows stealth movement at an increased movement speed and deals disease damage over time to enemies that damage the dirge 31- Lucky Break - Increases the offense skills and intelligence of all group members 32- Hyrans Angry Sonata - Increaes traget's encounter hate 32- Jaels Mysterious Mettle - Increases parry and strength at a low power cost 33- Daros Dull Blade - A flanking attack thaz deals medium damage, decreases enemy damage, and increases the dirge's attack speed on a successful strike 33- Discouraging Discante - Stuns the target and surrounding enemies of the encounter 34- Noxious Symphony - Increases Noxious mitigration for all group members 35- Claras Midnight Cadence - A high damage stealth attack that decreases enemy intelligence 35- Delusory Trill - A high damage stealth attack that reduces enemy agility and decreases spell avoidance 36- Grave's Peace - Augmentation that has a chance to grant all group members additional Disease damage on a successful attack 36- Tarvens Bedeviled Undersong - Decreases enemy defense, deals minor damage, and interrupt spell usage 37- Verliens Keen of Woe - Decreases enemy movement speed, reduces wisdom, and has a chance to stun when the snare dissipates 38- Claras Crazed Cacophany - Decreases the target and the target's group crushing,piercing and slashing resistance 38- Harls Kindling Strain - Increases the group's strength, stamina, agility, damage capability, and poison resistance 39- Afficted Blade - A high damage mental attack that decreases enemy mental resistance and deals additional disease damage over time 40- Disguise: Dark Elf - Disguises the dirge as a dark elf 40- Garsins Burial March - Causes the target to flee the battle 40- Wail of Woe - Deals medium mental damage and interrupts the dirge's target and the target's group 40- Ludas Flendish Howl - An attack that deals medium mental damage with a chance to stun the enemy 41- Lithe Disbelief - Increases agility, arance resistance, disease resistance, and increases the attack speed on a successful hit 41- Bria's Exciting Ballad - Increases power replentishment for the party 42- Spiteful Sustain - Increases the attack speed, strength, and damage of all group members 42- Cry of the Dead - Does instant disease damage to the target, and returns a portion of this damage as Health replenthishment to the caster 43- Bereavement - A quick attack that decreases enemy intelligence, deals power damage over time, and drains enemy health, returning a portion of it to the dirge 43- Melancholy Requiem - Deals a difficult to resist medium amount of mental damage to all enemies in an encounter 44- Jaels Deadful Depletion - 44- Daros Sorrowful Dirge - Decreases encounter's movement speed and attack rate 45- Chant of the Shadows - Allows stealthed movement at an increased movement speed. If damage is taken, the aggressor suffers disease damage over the time and the dirge is granted intelligence 45- Discordant Boon - Increases the offense skills, intelligence, and strength of all group members 46- Wailing Elusion - Increases parry, strength, and defense at a low power cost 46- Hyrans Raging Sonata - Increaes traget's encounter hate 47- Guttural Shriek - A flanking attack that deals medium damage, decreases enemy damage, has a chance to slow the target, and increases rhe dirge's attack speed on a successful strike 47- Oppressive Discante - Stuns the target and surrounding enemies of the encounter 49- Garsins Haunting Wall - A high damage stealth attack that reduces enemy agility, decreases soekk avoidance, and has a chance to cause fear 50- Tarvens Cantankerous Verse - Decreases enemy defense, deals minor damage, and interrupts spell usage 50- Tomb's Stillness - Augmentation that has a chance to grant all group members additional instant Disease damage on a successful attack 50- Wail of the Banshee - Stuns the target and surrounding enemies of the encounter 50- Lyssa's Perpetual Motion - Surrounds the dirge with lasting notes of light _____________________________________________________ SPELLS: Priest 1 - Minor Healing - Instant heal 3 - Smite - Divine DD 4 - Minor Archhealing - Instant heal 5 - Courage - AC and sta buff 6 - Cure Noxious - Poison and disease cure 6 - Summon food and water 7 - Weakness - Str debuff 8 - Revive - Non combat rez 9 - Enduring Breath - underwater breathing Cleric 10 - Rebuke - AC debuff 11 - Radiant Strike - Mental DD + damage if undead 11 - Divine Awakening - Summons a divine essence to rez a priest 12 - Bestowal of Vitae - Reactive Heal 13 - Odyssey - sends an ally to their home village 13 - Distract - AoE hate reducer + minor heal 13 - Cure trauma 14 - Soothing Sermon - Group reactive heal 14 - Symbol of Transal - HP group buff 15 - Prayer of Amelioration - Group heal 15 - Radiance - non power/casting time reactive heal 16 - Redoubt - HP buff 16 - Combat Healing - Instant Heal plus offense buff 17 - Archhealing - Instant damage + trauma cure 18 - Mark of Pawns - Debuff that can cause regen and AC buff on attacker 18 - Admonishing Smite - Divine DD 19 - Elemental aid - Elemental cure 19 - Daring - Courage upgrade Templar 20 - Amending Fate - spell that heals the group when the target dies 20 - Faith Respect - Enforces a faithful respect of the templar 21 - Sign of Weakness - AoE str debuff 22 - Battle's Reprieve - Combat rez 24 - Combative faith - Divine DD 24 - Disgrace - Upgrade to rebuke 24 - Watery Respite - Enduring breath + increase of swimming speed 25 - Celestial Strike - Upgrade to Radiant Strike 26 - Protectorate - Str and wis buff 26 - Supplicant's prayer - Reactive heal 27 - Placate - Upgrade to distract 28 - Healing Touch - Group instant heal 28 - Intercession - Buff that can heal and increase AC when hit 29 - Amelioration - Upgrade to Combat Healing 29 - Protective faith - Group power and arcane buff 30 - Blessing - Blessed the target 30 - Pious Redoubt - HP and offense buff 30 - Symbol of Ryltan - HP buff + AC buff when hit 31 - Reproving Smite - Divine DD 32 - Beams of Faith - AoE Divine DD 32 - Restoration - Instant heal + noxious cure 32 - Mark of Princes - Debuff that can cause regen and AC buff on attacker 33 - Bravery - Sta, AC and mental group buff 34 - Redemptive fate - Heals group when enemy dies 35 - Detect evil 35 - Sign of debility - AoE str debuff 35 - Involuntary healer - can cure trauma and heal when hit 37 - Watery abeyance - Water breathing + increase of swimming skill 38 - Reproach - AC and arcane debuff 38 - Warring faith - Divine DD 39 - Divine Strike - Mental DD + damage if undead 39 - Prostrate - Stun 40 - Summon Holy Symbol - Summon a holy symbol 40 - Praetorate - Str and Wis buff 40 - Greater Intercession - Instant heal + can increase AC when hit 41 - Harmony - Hate reducer + heal 41 - Salvation - Prevents death + heal + power regen 42 - crucial Intercession - Group reactive heal 43 - Word of Restoration - Group heal 42 - Resolve - Hate reducers and no damage for 3 attacks 43 - Greater Amelioration - Instant heal and offense buff 43 - Shielding Faith - Power and arcane group buff 44 - Sacred redoubt - HP + offense buff 44 - Symbol of Pinzarn - Group HP buffs + can increase AC when hit 45 - Holy Acolyte - Summons an acolyte 45 - Holy aura - covers the templar in a holy aura 45 - Condemning Smite - Divine DD 45 - Vigilant Benediction - AC buff 46 - Rays of Faith - AoE Divine DD 46 - Mark of Kings - Debuff that can cause regen and AC buff on attacker 46 - Greater Restoration - Instant heal that can cure minor Noxious effects 47 - Glory of Combat - Buff that gives a change to heal the party on each succesful attack 47 - Valor - Sta, mental and AC group buff 48 - Atoning Fate - Heals group when target dies 49 - Involuntary Curate - Can cure trauma and heal when target is hit 49 - Sign of Infirmity - AoE str debuff 50 - Focused Benefaction - Reactive heal Inquisitor 20 - Unholy fear - Enforces the fear of faith upon the inquisitor's group 20 - Forced Submission - offense debuff 21 - Iniquity - Str and int debuff 23 - Reproach - AC and elemental debuff 24 - Cleansing fire - Heat DoT 24 - Swill - Enduring breah + elemental buff 25 - Favor of the repentant - Reactive heal 25 - Oppression - Str and sta debuff + mental DoT 26 - Heretic's demise - DD to ennemy allies when enemy is slain 27 - Disorient - Hate reducer + stun 28 - Contrite Grace - Group reactive heal 28 - Devotee's retribution - Add counterattack 28 - Fanatical reverence - HP group buff, can haste briefly when attacked 29 - Minister Wounds - Upgrade to Combat Healing 29 - Retaliation - Damage shield on caster 30 - Abject Blessing - Group HP + attack buff 30 - Penitent's Sermon - Group heal 30 - Enforced reverence - Forces the target into reverence 31 - Crual Invocation - Divine DoT 32 - Dogmatic Healing - Instant heal + haste 32 - Litany of Agony - AoE Divine DD 33 - Dauntless - Sta, AC group buff + ward that absords trauma damage 34 - Forced Acquiesence - AoE offense debuff 35 - Contempt - Ac and elemental debuff 35 - Detect good 35 - Act of Belief - Group buff granting the group a divine DD 36 - Depravity - Str and int debuff 37 - Dregs - Water breathing + elemental buff 38 - Cleansing Flames - Heat DoT 39 - Imprison - Root 39 - Torment - Str and sta debuff + mental DoT 40 - summon unholy symbol - Summons an unholy symbol 40 - Heretic's fate - DD to enemy allies when enemy is slain 40 - Digression - AoE hate reducer + stun 41 - Redemption - Prevents death + heal + HP buff 41 - Stinging Penance - Reactive heal + Divine DD 42 - Scolding alleviation - Group heal 42 - Flagellant - Hate reducer + AC buff + DD when attacked 42 - Faithful Ministration - Instant heal + offense buff 42 - Salutary diatribe - Group reactive heal 43 - Vengeance - DD on enemies when attacked 43 - Zealot's conviction - Group HP + chance to haste when attacked 44 - Hallowed Aura - HP and damage buff 45 - Merciless Invocation - Divine DD 45 - Unholy adept - Summons an adept 45 - Harrowing Inquest - Can drain power and increase arcane mitigation when enemy attacks 46 - Intolerant Healing - Group heal + haste 46 - Coerced Repentance - Counterattack when caster is hit 46 - Litany of Torment - AoE divine DD 47 - Fearful Conversion - Fear 47 - Fervence - Sta + AC buff + ward against trauma 48 - Forced Compliance - AoE offense debuff 49 - Act of Faith - Group buff granting the group a divine DD 49 - Vitiation - Str and Int debuff 50 - Unholy Aura - Covers the caster in an unholy aura 50 - Zealotry - Haste + maintening power cost + immobilization for the caster --------------------------------------------------------------- Shaman 10 - Wailing Haze - Slow 11 - Contagion - Disease DoT + damage if shadow 11 - Spirit guide - Summons a spirit guide to rez a priest 12 - Spectral Ward - Ward 13 - Phantasm - AE hate reducer + fear 13 - Spiritual Seal - HP, divine and noxious group buff 13 - Spirit of the Wolf - run speed increase 14 - Ward of Spirit - Group ward 14 - Breath of Spirits - Group instant heal 15 - Grey Wind - Cold DD + slow 15 - Eidolic Ward - ward with no power cost/casting time 16 - Auspice - Health and power buff 16 - Mending spirit - cure trauma 17 - Totemic Aid - Instant heal + noxious cure 18 - Healing Ritual - Instant heal 18 - Spirit of the Bull - Str and sta group buff 19 - Expunge elements - Cure elements 19 - Spirit of the Badger - Strength, AC and Noxious group buff Mystic 20 - Udor's spirit of the hawk - covers the form of the caster with an illusory image 20 - Ursine Elder - Bear form 21 - Delusion - Str and sta debuff 22 - Path of the grey - Combat revive 23 - Water spirit - Endurance breath + def buff 24 - Keening Haze - Slow and offense debuff 24 - Cold fire - Cold DoT 25 - Spiritist's salve - Group instant heal 25 - Spiritual replenishment - Instant heal + noxious cure 26 - Ancestral Ward - Upgrade to Spectral Ward 26 - Cry of the Ancients - AoE Sta, poison, elemental debuff 27 - Queling spirits - AoE hate reducer + minor heal 28 - Miasma - Disease DoT + damage if shadow 28 - Wards of shadow - Group ward 29 - Prophetic guard - Group Power and poison buff 30 - Umbral fortitude - Group HP, divine and noxious buff 30 - Omen - HP and Power buff + out of combat regen 30 - Form of the Builder - covers the target in an illusory image 31 - Runic shield - Group str, AC buff, can increase noxious resists in combat 32 - Anger of the Ancients - AoE disease DD 32 - Spirit of the Rhino - Group str and sta + ward against noxious damage 32 - Spiritual Healing - Instant heal 33 - Touch of the Grey - Cold DD + snare 34 - Ursine Oracle - Bear form 35 - Fallacy - Sta and str debuff 35 - Grim Lethargy - AoE slow 35 - Slithering form of the serpent - changes form 37 - Aqueous Spirit - Enduring Breath + defense buff 38 - Howling Haze - Slow and offense debuff 38 - Icy flames - Cold DoT 39 - Mourning Soul - Slow but immobilizes the caster 39 - Pox - Disease DoT + damage if shadow 40 - Howl of the ancients - AoE Sta, noxious, elemental debuff 40 - Haero's Aura Awareness - See beyond the realm of the living and use the eyes of the spirit ream 40 - Eidolic Savior - Buff that prevents death + adds ward 41 - Ancestral Aegis - Ward 41 - Rejuvenating chant - Instant heal + noxious cure 42 - Transcendent Blessing - Group heal 42 - Umbral ritual - Group ward 42 - Fading Spirit - Ward to the caster + hate reducer when enemy hits 43 - Prophetic shield - Group power and noxious resistance 43 - Accordant Spirits - AoE hate reducer + minor heal 44 - Eidolic Mettle - HP, divine, noxious group buff 44 - Prophecy - HP + Power buff + minor regen 45 - Ire of the Grey - Cold DD + snare 45 - Shadowy attendant - Summons a pritective spirit that casts beneficial spells on the group 45 - Form of the Great Stag - turns the caster into a stag 46 - Enlightened Healing - Instant heal 46 - Spirit of the Elephant - Group str and sta buff + ward protecting from elemental and noxious attacks 46 - Fury of the Ancients - AoE disease DD 47 - Avatar - Str, sta, agi buff + haste 47 - Runic Talisman - Group str and AC buff + increased noxious resists every attack 48 - Ursine Prophet - Bear form 49 - Chimerik - Sta and Str debuff 49 - Dreadful Lethargy - AoE slow 50 - Oberon - Ward - Immobilizes the caster and costs power to maintain 50 - Talisman of the spiritist - Covers the mystic in a sparkling essence Defiler 20 - Yoppa's Rodent Form - Covers the form of the caster with an illusory image 20 - Baleful Countenance - Wraith form 21 - Revulsion - Int, Wis and Str debuff 22 - Degeneration - Slow, str and sta debuff 23 - Contamination - DoT poison + sta debuff 24 - Fulginous Sphere - Disease DoT + slow 24 - Reanimate - combat rez 25 - Abominus - Enduring breath + Disease DoT to attackers 26 - Curse of shielding - Ward and disease DD when target is hit 26 - Spectral guard - Ward + DD for attacker breaking the ward that heals the target for the same amount 27 - Devigorating Chant - Hate reducer + power drain 28 - Profane Accretion - Instant Heal 28 - Tained Orison - Cure arcane + power regen 28 - Vile Imprecation - Disease DD + arcane and noxious debuff 29 - Distill Soul - Places a soul essence used to heal in the inventory when target dies 29 - Putridied balm - Instand Heal + buff that can give DoTs to attackers 30 - Wunshi's foul sickening - Temporary forces another person to be sick 30 - Foreboding - HP, power, Defense buff 30 - Dire Effluence - HP group buff + ward absorbing noxious damage 31 - Seeping Eschar - Group ward + damage for attacjer that heals the group 32 - Aphotic Touch - AoE DoT and noxious debuff 32 - Dire Shroud - Str and AC group buff + chance of DD and heal 32 - Sacrificial aid - Heal, but decreases caster's HPs 33 - Vehemence - Group str and sta buff - can debuff attacker's offense when hit 34 - Sinister Countenance - Wraith form 35 - Loathing 35 - Tendrils of Fear - Slow and agi debuff when hit 35 - Turgur's spirit sight - see beyond the realm of the living and use the eyes of the spirit realm 37 - Suppuration - Poison DoT + sta debuff 38 - Atrophy - Slow + str and sta debuff 38 - Fulginous Coil - disease DoT + Slow 39 - Watery horror - Water breathing + disease DoT if hit 39 - Primordial terror - Fear + roots when it wears off 40 - Turgur's instant relief - Temporarily forces another person to be sick 40 - Malefic Shroud - Ward + Disease DD for the attacker that heals the target for the same amount 40 - Bane of shielding - Debuff that can ward the hit member and do disease DD damage when target attacks 41 - Eerie Aevenger - Buff that prevents death. Summons a shadow to attack the attacker 41 - Devitalizing Chant - AoE hate reducer, power drain 42 - Mail of Souls - Hate reducer + disease DD + heal 42 - Carrion shield - Ward + Disease DD for the attacker that heals the target for the same amount 43 - Fetid Balm - Instant heal + DoT proc 43 - Crystallize soul - Places a soul essence used to heal in the inventory when target dies 44 - Aphotic Corruption - Disease DoT and noxious debuff 44 - Harbinger - HP, power and defensive buff 44 - Ruinous Imprecation - Disease DD + arcane and noxious debuff 45 - Form of the spirit Hawk - turns the caster into an illusory image 45 - Baleful Efflux - Group HP buff + poison ward 45 - Dread Invective - Buff that drains power over time and does a disease DoT to attacker 46 - Voracity - Group str and sta buff - can decrease offense of enemies when hit 46 - Sacrifical Allevation - Instant heals that costs health to the caster 47 - Ghastly Shroud - Group Str, AC buff - can cause disease damage to the attacker that is convered into a heal 47 - Loathsome Seal - Str, Sta, agi, defense debuff 48 - Malefic Countenance - Wraith form 49 - Abhorrence - Int, Wis and Str debuff 49 - Tendrils of Terror - Slow and agi debuff when group is hit 50 - Juka's smoldering essence - ? 50 - Maelstrom of Dismay - AoE DoT that gets converted into power/health. Power cost is periodical and the caster is immobilized --------------------------------------------------------------- Druid 10 - Nettleshield - Damage shield 11 - Chill - Cold DD 11 - Favor of the Phoenix - gives a feather to an ally that rezzes a priest 12 - Regrowth - Regen 13 - Spirit of the Wolf - run speed increase 13 - Bloom - Instant heal + regen 13 - Subterfuge - AoE hate reducer 14 - Winds of Renewal - Group regen 15 - Sylvan's touch - regen with no power cost/no casting time 15 - Mossy Balm - Cure Trauma 16 - Vigor - Power buff 16 - Willowskin - Wis, Agi, AC buff + Divine, Mental and Magic resists 16 - Sylvan wind - Group heal 17 - Effloresce - Instant heal 18 - Wild Spirit - group agi and arcane buff 19 - Elemental Amending - Cure Elemental Warden 20 - Dust Cloud - Covers the target in a dust cloud 20 - Protector of the Forest - Wolf form 21 - Ensnaring roots - Snare and agi debuff 22 - Nature's touch - Combat rez + regen 23 - Blessing of the Grove - Regen 24 - Barbcoat - Upgrade to Nettleshield 24 - Cold Snap - Cold DD + elemental debuff 25 - Frost - Cold DD + elemental debuff 26 - Nereid's Boon - Enduring breath and arcane buff 26 - Primeval Instinct - Offense buff 27 - Wisp - Hate reducer, snare + teleport of the caster a short distance away 28 - Blessing of Earth - Group regen 28 - Healing Breeze - Group instant heal 29 - Favor of the Untamed - Group power and elemental buff 29 - Nature's caress - instant Heal + regen 30 - Rowyl's Form of the Vale - Changes form 30 - Oasksin - Power, cold and heat buff 30 - Perennial Essence - Group HP buff + ward against elemental + out of combat regen 31 - Nature's flame - Heat DD 32 - Winds of Frost - AoE cold DD 32 - Nature's embrace - Instant heal + regen 32 - Blessing of the Wild - Group agi and str + arcane buff, can heal party when attacking 33 - Protection of the Seasons - Agi, wis, AC, elemental group buff 34 - Warden of the forest - wolf form 35 - Call of the Fae - changes the form of the warden 35 - Grasping roots - Snare and agi debuff 35 - Numbing Spores - Heals when hit 37 - Nereid's Kiss - Water breathing + arcane buff 38 - Bramblecoat - Damage shield 39 - Bitter Frost - Cold DD + damage if elemental 39 - Verdurous Journey - Teleports group to safe spot 40 - Primal Instinct - offense buff 40 - Form of the Strange Bear - Changes the target into a strange creature 40 - Curse opf the Un-natural - Changes the target into a hideous creature 40 - Chloroplast - Group regen + elemental buff 41 - Nature's Reprieve - Prevents death + heal + regen 41 - Essence of the Kodiak - HP buff, out of combat power regen + small ward against elemental damage 41 - Seizing Brambles - AoE hate reducer + snare 42 - Gale of Healing - Group heal 42 - Verdant Sigh - Regen + hate reducer when hit 42 - Chlorostorm - Group regen + ward against elemental 43 - Dooming Swarm - Divine DoT + defense debuff 43 - Sylvan waters - Instant heal + regen 43 - Praise of the Untamed - Group Power+ elemental buff 44 - Aspect of the Owl - Power, heat and cold buff 44 - Sylph - AoE Hate reducer, snare + teleport of the caster a short distance away 45 - Duststorm - Increase avoidance to group, roots the caster 45 - Fury of the Storm - Every now and then, a warden may wish to remind someone of inappropriate disposition towards the forests 45 - Winter's bite - Cold DD 46 - Benison of the wild - Group agi and str + arcane buff, can also heal group when they attack 46 - Verdant Rapture - Instant heal + regen 46 - Winds of Winter - AoE Cold DD 47 - Spirit of the Oak - Group agi, wis, elemental, AC buff 47 - Undergrowth - AoE agi debuff + snare 48 - Steward of the Forest - Wolf form 49 - Seizing vines - Agi debuff + snare 49 - Tranquilizing Spores - Chance of regen + slow on enemy when hit 50 - Hierophantic Genesis - Regen that immobilizes the caster 50 - Rowyl's Furious Barrier - Surrounds the warden with gentle runes Fury 20 - Faerie Fire - Wreaths the target in a green glowing flame 20 - Peerless Predator - Lion form 21 - Feral Intimidation - str and wis debuff 22 - Cylone - Magic DoT 23 - Bristlepelt - Damage shield 24 - Strike of Thunder - Magic DD 24 - Ferocity of the Eel - Enduring breath and additional crushing damage to ally 25 - Felshweave - Instant Heal + damage buff 25 - Fierce roushing - Combat rez 26 - Savagery - Agi and str buff + chance to additional attack 26 - Fleshweave - Regen 27 - Confounding Brambles - AE hate reducer + snare 28 - Breath of the untamed - Group instant heal 28 - Ram's Growth - Group heal and def buff 28 - Predatory salve - Instant heal, agi buff + lion form on ally 29 - Vicious Feast - Group regen and sta and str buff when enemy dies 30 - Verve - Power buff, increases power regen out of combat 30 - Nature's Irate form - changes the form of the fury 30 - Mark of the Hunt - HP buff + HP regen and speed increase when out of combat 31 - Deadly Swarm - Divine DoT + def debuff 32 - Starburst - AoE Heat DD 32 - Untamed spirit - Agi, int, wis, arcane buff 33 - Savage's Mask - Group agi, str and AC buff, can add slashing attacks 34 - Transcendent Predator - Lion form 35 - Brutal Intimidation - Str and wis debuff 35 - Call of the Fae - changes the form of the fury 35 - Fae Fire - Heat proc 36 - Whirlwind - Mgic DoT + damage for elementals 37 - Apect of the Shark - Enduring Breath + additional slashing damage 38 - Frostbite - ColD DoT + elemental debuff 38 - Strike of storms - Magic DD 39 - Pact of the Cheetah - Increases group's run speed 40 - Bloodlust - Agi and str buff + additional slashing damage 40 - Wild Bloodflow - Regen + damage buff 41 - Ferocity of the hunt - HP buff + increase in HP regen and speed out of combat 42 - Owl's restoration - Group heal + defense buff 42 - Howl of the Untamed - Instant heal 42 - Toxic Quills - Piercing DD + hate reducer + can add poison damage when hit 42 - Feral Tenacity - Prevents death + heal + defense increase 43 - Savage Feast - Group regen + sta and str buff when enemy dies 44 - Vim - Power Buff + power regen out of combat 45 - Fury of the storm - Calls down lightning on a group member 45 - Fae Flames - adds heat DoT proc 45 - Untamed Shroud - Group invis 45 - Feral Salve - Instant heal + lion transformation + increase of slashing damage 46 - Ferine Mask - Group Agi, Str, AC buff + additional slashing attack 46 - Ferine Spirit - Group agi, int, wis, arcane buff + potential damage increase 46 - Starfire - HoT DoT + AoE 47 - Irritating Swarm - AoE offense and agi debuff 47 - Ferine Elixir - Instant Heal + str and sta buff 48 - Incomparable predator - lion form 49 - Beastly Intimidation - Str and wis debuff 50 - Porcupine - AoE DD - Costs power to maintain and immobilizes the caster 50 - Rowyl's Furious Barrier - Surrounds the fury with rings of light --------------------------------------------------------------- Mage 1 - Lightning Burst (Magic DD) 2 - 3 - Static Pulse (DoT + Magic Mitigation debuff) 4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation) 5 - Arcane Bindings (Root) 6 - Cure Arcane (Cures Magic, Mental and Divine Ailments) 7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation) 8 - Storm of Lightning (AoE Magic DD) 9 - Dispel Arcane (Debuff) 9 - See Invisibility (Buff) Enchanter 10 - Fascinate (Mez) 11 - Ego Shock (Mental DD + root) 12 - Signet of Intuition (GroupBuff: +intelligence, +agility, +mental mitigation) 13 - Consume Ego (converts health to power over time) 13 - Daunting Gaze (Stun + power drain) 13 - Veil of the Unseen (Invisibility, -movement speed) 14 - Gloom (Mental DoT, -arcane mitigation) 15 - Cerebral Spasm (Mental DoT + power drain) 16 - Overwhelming Silence (Stifle +power drain) 17 - Mind Jolt (Mental DD) 18 - Breeze (TargetBuff: +power regen) 18 - Stupefy (Stun) 19 - Binding Light (Root, Also blurs vision and reduces movement speed after root expires) |
Author: | dbakke [ Fri Nov 12, 2004 10:43 am ] |
Post subject: | |
Nice list burnolot! |
Author: | iJasonT [ Fri Nov 12, 2004 3:31 pm ] |
Post subject: | |
woohoo! Nice list. I spent the better part of last night researching what Priest subclass I will take. I like the Shamen and Druid forms but I hate that Shamen's second classes only get Light Armor. I love the heavy Armor of Cleric but no forms and seem kinda mushy when comparing the offensive stuff. That and all spells are reactive not proactive. I have a bit to decide but right now I have no idea which to go. Im thinking maybe Druid as the have medium armor all the way and decent forms, heals and attacks. |
Author: | Mantison Tau'rus [ Fri Nov 12, 2004 3:38 pm ] |
Post subject: | |
Armor BAH !!!!! Us Enchanters have to wear paper mache outfits... with big targets on our backs... CRY ME A RIVER !!!!!!!!!!! hehehe, had a few gnolls who took a VERY unhealthy fascination with me last night, regardless of what anyone did... that was not alot of fun, hehe... |
Author: | GodOfGophers [ Fri Nov 12, 2004 4:50 pm ] |
Post subject: | |
Thanks for the list. The Inquistor looks Awesome! With any luck I'm up and runnin' with my new video card tonight. The wife and kids are gone for the weekend! |
Author: | burnolot [ Sat Nov 13, 2004 4:09 am ] |
Post subject: | |
Illusionist 20 - Alacrity (Single target haste) 20 - Illusion: Half Elf 20 - Illusion: Human 21 - Blessing of the Prism (GroupBuff: +power, +arcane mitigation, + spell avoidance) 22 - Entrance (Single target Mez) 23 - Phantasmal Splendor (AoE Mez) 23 - Psychic Assailant (Mental DD, +chance to mez) 24 - Chromatic Storm (AoE Mental DD, interrupts and chance to stifle enemies) 25 - Fleeting Thoughts (GroupBuff: Short dur, +arcane mitigation, +wisdom, +intelligence) 26 - 27 - Excruciating Reverie (converts health to power over time for illusionist) 27 - Uncertainty (Large power drain + stun) 28 - Prismatic Discord (AoE Mental DD) 28 - Speechless (Power over time drain, +stifle) 29 - Phantasmal Charge (Mental DD) 30 - Bewildering Cascade (AoE stun) 30 - Group Illusion: Human 30 - Nightmare (DoT, -arcane resist, +chance mental DD whenm mob attacked) 31 - Tormenting Visions (Mental DoT, +chance briefly decrease melee dmg) 32 - Ephemeral Apparition (TargetBuff: Invis +power regen non combat, -movement speed) 32 - Construct of Order (Illusionary pet attacks target) 33 - Cerebral Tempest (Mental DD, interrupt, +chance stifle) 33 - Lock Mind (Root +stifle) 34 - Celerity (TargetBuff: Haste) 35 - Illusion: Barbarian 35 - Illusion: Dwarf 35 - Mental Bulwark (GroupBuff: +power, +arcane mitigation, +slight spell avoidance) 35 - Intensity (TargetBuff: +chance additional attack when attacking) 36 - Scintillating Aura (TargetBuff: +intelligence, +wisodom, +arcane mitigation, +power regen) 37 - Phantasmal Grandeur (AoE Mez, costs power periodically, caster cannot move) 37 - Seal of Comprehension (GroupBuff: +intelligence, +wisdom, +mental mitigation, +chance power heal when attacked by mob) 38 - Illusory Shroud (Group invis) 39 - Fleeting Sentiment (ShortGroupBuff: +wisdom, +intelligence, +arcane mitigation) 39 - Aneurysm (Mental DD, +chance to mez) 40 - Group Illusion: Half Elf 40 - Convincing Regalia (Mez) 41 - Drain Will (Stun +large power drain) 41 - Spihon Self (Converts Health to power over time) 42 - Prismatic Strife (AoE Mental DD) 42 - Wither Hope (Debuff: arcane resistance, +DoT, also +chance Mental DD whenever eneomy is attacked) 43 - Scorching Beam (Mental DD, +chance Heat DoT) 43 - Barrier of Intellect (SelfBuff: -aggro, brief stun when attacked) 44 - Mind Drain (Drains power over time, decreases casting ability) 44 - Stunning Array (AoE Stun) 45 - Distortion Field (Invis +power regen, non combat) 45 - Dismay (Debuff: -offensive abilities) 45 - Illusion: Gnoll 46 - Lobotomize (Mental DoT, +chance decrease melee output when enemy is attacked) 46 - Construct of Logic (Illusory pet that attacks target, if dies deals mental DD and stifle to mob that killed it) 47 - Terrifying Vision (Root +stifle) 47 - Insight (TargetBuff: +intelligence, +wisdom, +arcane mitigation, +power regen) 48 - Legerity (TargetBuff: Haste) 48 - Devitalizing Stare (AoE power drain over time, portion of power goes to party over time, illusionist cannot move during spell duration) 49 - Aspect of Mind (GroupBuff: +power, +arcane mitigation, Slight increased spell avoidance) 49 - Dynamism (TargetBuff: +chance additional attack when attacking) 50 - Color Shower (AoE Mental DoT, +stifle) 50 - Psychotic Spectrum (AoE? Mental DD, interrupt, +chance stifle) Coercer 20 - Lysira's Forced Jig (Coercers target to perform an action) 20 - Lysira's Forced Mirth (Coerces target to perform an action) 20 - Recklessness (GroupBuff: Haste) 21 - Power of Suggestion (GroupBuff: +power, +arcane mitigation, also adds a ward that periodically absorbs a small amount of arcane dmg) 22 - Mezmerize (Mez, can be cast even while stunned or stifled) 23 - Ego Strike (Mental DD, chance to root) 23 - Sibyllant (Single Target Impairment: +chance AoE Mental DD whenever impaired target attacks) 24 - Simple Minds (AoE Mental DD, Single target power drain) 25 - Terrible Awe (AoE mez, also costs additional power peridically, prevents coercer from moving throughout duration) 26 - Muddled Thinking (Mental DD, interrupts, +chance to drain power) 27 - Essence Fluctuation (Converts health to power over time) 27 - Unnerving Stare (Power over time drain + stun) 28 - Despotic Mind (Mental DD, places impairment on target) 28 - Melancholy (Mental DoT, -arcane mitigation, -attack speed) 29 - Signet of Insight (GroupBuff: +intelligence, +agility, +mental mitigation) 30 - Bewilder (Stun +hate reduction towards Coercer) 30 - Illusion Other: Ratonga 30 - Withering Silence (Power of time drain, reduces casting ability of opponent) 31 - Anguish (Mental DoT, +Power to coercer) 32 - Consuming Thoughts (Power over time drain, +power to group) 32 - Ignore (Invis) 33 - Discomfiting Gaze (Mental DD + power drain) 33 - Refresh (TargetBuff: +power regen, +power) 34 - Bravado (GroupBuff: Haste) 35 - Empathic Link (TargetBuff: +defensiveproc Mental DD) 35 - Exhortation (GroupBuff: +power, +arcane mitigation, +ward periodically absorbs small amt arcane dmg) 35 - Kintaz' Boggling Request (Coerces target to perform an action) 35 - Kintaz' Mournful Pose (Coerces target to perform an action) 36 - Forced Hesitation (Root , decreases melee dmg output while rooted) 37 - Beguile (Charm) 37 - Haruspex (SingleTargetImpairment: Chance to AoE Mental DD when mob attacks) 38 - Entrall (Mez, can be cast while stunned or stifled) 38 - Annoying Demeanor (TargetBuff: +proc aggro) 39 - Ego Blast (Mental DD +chance root) 39 - Dreadful Awe (AoE Mez, also costs additional power periodically and prevent scoercer from moving) 40 - Illusion Other: Troll 40 - Signet of Realization (GroupBuff: +intelligence, +agility, +mental mitigation, also reactive ability chance to drain power + grant power when damaged by arcane forces) 41 - Eerie Focus (Stun, +drain power over time) 41 - Perplexity (Stun, -aggro) 42 - Despair (Mental DoT, -arcane mitigation, -attack speed) 42 - Tyrannical Mind (Mental DD, Impairment: if mob dies while impaired a Thoughtstone is granted) 43 - Seizure (Mental DD, interrupt, +chance drain power) 43 - Reek of Terror (SelfBuff: *900 sec recast* Forces attacker to flee in fear, reduces hate towards coercer while fleeing) 44 - Agonizing Silence (Drains power over time, +stifle) 44 - Transference (Converts health to power over time) 45 - Zumaik's Wincing Posture (Coerces target to perform an action) 45 - Zumaik's Call of the Banshee (Coerces target to perform an action) 45 - Ravaged Psyche (Debuff: -arcane/elemental/noxious mitigation) 45 - Torment (Mental DoT, +power to coercer) 46 - Clarity (TargetBuff: +power, +power regen) 46 - Devouring Thoughts (Drain Power over time, grants power to group) 47 - Disregard (Invis) 47 - Fatal Hesitation (Root, -dmg output while rooted) 48 - Mind's Eye (GroupBuff: Power regen, *requires a thoughtstone*) 48 - Velocity (GroupBuff: Haste) 49 - Synergetic Link (TargetBuff: Proc Mental DD) 49 - Instigation (GroupBuff: +power, +arcane mitigation, +ward periodically absorbs small amt of arcane dmg) 50 - Aanya's Enforced Worship (Coerces target to perform an action) 50 - Demoralizing Gaze (AoE stun) 50 - Psychic Wail (AoE Mental DD, drains target power) --------------------------------------------------------------- Sorceror 10 - Blaze (Heat DD) 11 - Burning Radiance (TargetBuff: +proc Heat DD) 12 - Vivid Seal (GroupBuff: +strength, +intelligence, +heat resist) 13 - Painful Meditation (Converts health to power) 13 - Freezing Whorl (Cold DoT, -elemental resist) 14 - Conflagration (AoE Heat DD) 15 - Ice Spike (Cold DD) 16 - Freeze (Cold DD) 17 - Incinerate (AoE Heat DoT, -stamina, -agility) 18 - Accord (TargetBuff: +power over tme proc) 18 - Summon Shadows (Invis, movement reduction) 19 - Frozen Manacles (Cold DD + root) Wizard 20 - Chilling Wind (AoE Cold DoT, decreases elemental dmg mitigation) 20 - T'Lys Minor Familiar 21 - Breath of the Tyrant (Heat DD) 22 - Lightning Flash (AoE magic DD, +chance heat DoT) 23 - Ball of Fire (Heat DD) 24 - Amplification (GroupBuff: +power, +magic & elemental mitigation, +offensive skills) 25 - Boreal (Single target Mez: Costs power + Immobilizes the Wizard throughout) 25 - Dazzling Seal (GroupBuff: +intelligence, +strength, +heat mitigation) 26 - Flametongue (SingleBuff: +proc Heat DoT, +heat mitigation) 27 - Blazing Intimidation (Heat DD + Stun) 27 - Plasmatic Pulse (Heat DD, +chance magic DoT) 28 - Essence Harvest (Instant power replenish with stun effect) 28 - Pyre (AoE heat DD, +chance -stamina) 29 - Icy Coil (Cold DoT , -elemental mitigation) 30 - Al'Kabor's Flaming Visage (Wizard is encased in raging fires) 30 - Discretionary Flow (Converts health to power) 30 - Benumb (Interrupt + Stifle) 31 - Distorted Visions (TargetBuff: Invis +Defensive skill when expires) 32 - Heat Stroke (Heat DD, +Heat DoT, +chance stifle) 32 - Intensify (GroupBuff: +power, +magic & elemental mitigation, +offensive skills) 32 - Surge of Flames (Instant power heal, stuns wizard) 33 - Intromission (Direct power heal) 33 - Tether - (Root, will break instantly is dmg received, upon breaking short duration movement impairment will be re-applied) 34 - Freezing Wind (AoE Cold DoT, -elemental mitigation) 35 - Al'Cenari's Scaled Companion (Familiar) 35 - Frostbound Gift (ShortGroupBuff: +health, +elemental & arcane mitigation) 35 - Concurrence (GroupBuff?: +power when ally attacked) 36 - Scorching Pulse (AoE Magic DD, +chance Heat DoT) 37 - Ball of Flames (Heat DD) 37 - Fiery Grandeur (TargetBuff: +proc heat DoT, +heat mitigation) 38 - Depart (group evac) 39 - Aurora (Mez, costs power and immobilizes wizard) 39 - Immolation (Deals increased Heat dmg to an enemy) 40 - Hand of the Tyrant (GroupBuff: +intelligence, +strength, +heat mitigation) 40 - Piercing Icicles (Cold DoT, -elemental mitigation) 41 - Ring of Cold (AoE Root, +Cold DoT, decrease movement spped briefly after root off) 41 - Vital Flow (Converts health to power) 42 - Enfeeblement (Interrupt +stifle) 42 - Vitalic Harvest (Instant power replenish, stunning Wizard) 43 - Mail of Frost (SelfBuff: -aggro, small ward) 43 - Altered Vision (Invis, +defensive skill when expires) 44 - Inferno (AoE Heat DD, +chance -stamina) 44 - Paralyze (Stun + Cold DD) 45 - Frostshield (TargetBuff: Cold DS? or Proc?) 45 - Rune's Tome of Knowledge (Familiar *yes its a book*) 45 - Truss (Root, will break instantly if damaged... upon breaking short duration root) 46 - Flamestrike (Heat DD, +chance Magic DoT) 46 - Fiery Surge (Direct power heal, stuns wizard briefly) 46 - Heat Convulsions (Heat DD, Heat DoT, +chance stifle) 47 - Essential Intromission (Direct power heal) 47 - Singularity (GroupBuff?: Chance replensih power whenever hit) 48 - Icy Wind (AoE Cold DoT, -elemental mitigation) 48 - Protoflame (Summons a fiery pet that attacks target, if killed AoE Healt DD) 49 - Fiery Pulse (Cold DD) 49 - Icebound Gift (ShortGroupBuff: +health, +elemental & arcane mitigation) 50 - Augmentation (GroupBuff: +power, +magic & elemental mitigation, +offensive skill) 50 - Solist's Dark Flame (wizard is encased in swirling energy) 50 - Tishan's Freezing Form (wizard is encased in ice) 50 - Ice Comet (AoE Magic DD, +chance Heat DoT) Warlock 20 - Kraylith's Curse of the Toad (Polymorphs target into another creature) 20 - Negative Absolution (AoE Poison DD, +dispell arcane) 21 - Boon of the Void (GroupBuff: +power, +magic & poison mitigation, +non combat power regen) 22 - Putrid Cloud (Single Stun, AoE Poison DD) 23 - Dark Distortion (Poison DD + returns portion of damage as power to warlock) 23 - Venomous Runes (TargetBuff: +chance Poison DoT on successful attack from enemy, +poison mitigation) 24 - Suffocating Breath (Poison DD, +chance short stifle) 25 - Curse of Darkness (Debuff: Single target -Noxious mitigation) 26 - Suffocating Cloud (AoE Poison *not sure DoT or DD*) 27 - Invite Void (Converts health to power) 27 - Steal Breath (Disease DoT, -disease & poison mitigation) 28 - Curse of Null (Debuff: Single target -strength, -intelligence) 28 - Dark Pact (GroupBuff: +intelligence, +strength, +poison mitigation) 29 - Flashfreeze (Cold DD + Stun) 30 - Kraylith's Minor Familar (Summon Familiar) 30 - Noxious Bolt (Poison and Mental DD, +chance additional poison DD when mob is attacked) 30 - Nullification (Instant spell casting interrpt, as well as lowering effective casting level) 31 - Strength of Void (Instant power heal) 32 - Boon of the Shadowed (TargetBuff: +power regen when attacking, +power drain over time when attacked) 32 - Abhorrent Gift (ShortGroupBuff: +power *Nil Crystal required) 32 - Aspect of Vul (Target Invisibility, if invis is broken due to an enemy attack, it causes a short duration stun) 33 - Dark Emanations (Poison DD + Poison DoT) 33 - Paralyzing Fear (Root? breaks instantly if dmg received, small chance to fear enemy on break) 34 - Null Absolution (AoE poison DD + arcane dispell) 35 - Bolster Energy (GroupBuff: +power, +magic & poison mitigation, +power regen out of combat) 35 - Aura of Darkness (Poison DoT + stun) 35 - Yreth's Bat Vexation (Polymorphs target into another creature) 36 - Grievous Blast (Single Target Stun, AoE Poison DD) 37 - Nil Distortion (Poison DD, returns portion of damage as power to caster) 38 - Dark Pyre (Poison DoT, +chance stifle) 38 - Dark Pillaging (AoE power drain, coverts portion into power over time regen for party) 39 - Curse of Emptiness (Impairment -noxious mitigation *If enemy is slain while afflicted, Nil crystal granted*) 39 - Seal of Dark Rumination (GroupBuff: +intelligence, +strength, +chance lifetap proc when attacked by mob) 40 - Yreth's Flying Friend (Familiar) 40 - Bony Grasp (AoE Root) 40 - Toxic Grasp (TargetBuff: Proc Poison DoT, +defensive lifetap when hit) 41 - Grisly Contract (Converts health to power) 41 - Chaotic Maelstrom (Disease DoT, -disease & poison mitigation) 42 - Curse of Nil (Debuff: -strength, -intelligence *If enemy is slain while afflicted a Nil Crystal is granted*) 42 - Vulian Interference (Instant spell interrupt, +lower their casting level) 43 - Nullmail (SelfBuff: -aggro, replenishes instantly a portion of damage done to thee warlock when hit) 43 - Soul Flay (Poison & Mental DD, +chance Poison DD when hit by melee) 44 - Deter (Stun + Cold DD) 44 - Abysmal Fury (AoE Disease DD, +chance stifle) 45 - Nihilism (TargetBuff: Proc Poison DoT, -noxious mitigation) 45 - Torment of Shadows (Poison DD, Poison DoT) 45 - Erqu's Hex of the Rat (Polymorphs target into another creature) 46 - Aspect of Darkness (GroupBuff: +power, +magic & poison mitigation, +power regen out of combat) 46 - Spirit Shroud (Invis, if broken stuns attacker) 46 - Wicked Gift (ShortGroupBuff: +power, *Requires Nil Crystal to cast*) 47 - Cower (Root, will break instantly if damage received. Small chance to fear when broken) 47 - Endow Energy (direct power heal) 48 - Nil Absolution (AoE Poison DD, +arcane dispell) 48 - Netheros (Summons a powerful minion to attack enemy, drains power and immobilizes warlock. *Requires Nil Crystal to cast*) 49 - Aura of Emptiness (Poison DoT +stun) 49 - Vulian Gift (GroupBuff?: +chance power regen on attack, also power drain on mob when attacked) 50 - Dark Nebula (Poison DD) 50 - Devastation (SingleTarget Stun +AoE poison DD) 50 - Erqu's Emissary (Familiar) --------------------------------------------------------------- Summoner 10 - Tellurian Recruit (Pet: Earth Fighter) 11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet) 12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist) 13 - Aqueous Stone (Summons EB stone to target) 13 - Dust Blast (Magic DD) 14 - Soothe Servant (Pet heal) 15 - Essence Shift (Converts pet health to summoner power) 16 - Petrify (Stun) 16 - Seism (AoE Magic DoT + Arcane resist debuff) 17 - Bludgeoning Earth (Magic DoT) 18 - Invisibility 18 - Splinter of Essence (Summons splinter to target, HP to Power transfer) 19 - Immobilize (Root) Conjurer 20 - Illusion: Fire Elemental 20 - Igneous Apprentice (Pet) 21 - Pullulation (GroupBuff: +power, +arcane mitigation) 22 - Shards of Ice (AoE Cold DD, -movement speed) 23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment) 23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, + aggro) 24 - Tellurian Soldier (Earth Pet) 25 - Shattered Ground (AoE Magic DoT, +stifle) 26 - Spiked Rain (Piecing dmg DoT, -AC) 27 - Instant Vim (Converts health to power) 28 - Repair Servant (Pet heal) 28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires) 29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation) 30 - Frozen by Time (Stun + Magic DD) 30 - Tremor (AoE Magic DoT, -arcane mitigation) 30 - Illusion: Water Elemental 31 - Flaming Agony (Heat DoT, +Heat DD when expires) 32 - Aery Outrider (Pet: Air) 32 - Embers (GroupBuff: +power, +arcane mitigation) 33 - Quicksand (Root, +brief movement speed reduction on expire) 33 - Sliver of Essence (Summons item that sacrifices health for power) 34 - Igneous Adept (Pet: Fire) 35 - Illusion: Air Elemental 35 - Veil of Mist (Invis, decreased movement) 35 - Roaring Flames (Heat DoT, -elemental mitigation) 36 - Rockslide (AoE Cold DD, movement speed reduction) 37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE Heat DD) 38 - Aqeuous Hunters (Summons pack of Water beings to attack target) 38 - Tellurian Veteran (Pet: Earth) 39 - Shattered Earth (AoE Magic DoT, + Stifle) 40 - Illusion: Earth Elemental 40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets receive +ac, +health) 40 - Vehement Stone (PetBuff: +dmg, +ac) 41 - Instant Vigor (Converts health to power) 42 - Renew Servant (Pet Heal) 42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted or expires) 43 - Klicnik's Bite (Piercing DoT, -AC) 43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above the conjuror might ignore the prevention) 44 - Heatwave (Stun, +Heat DD) 44 - Quake (AoE Magic DoT, -arcane mitigation) 45 - Flameshield (TargetBuff: Heat DS) 45 - Group Illusion: Air Elemental 45 - Cloak of Mist (Invis) 46 - Aery Stalker (Pet: Air) 46 - Fiery Doom (Heat DoT, +Heat DD when expires) 47 - Quagmire (Root, +brief movement speed reduction when root expires) 47 - Shard of Essence (Summons item that sacrifices health for power) 47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain *might just be fancy wording for pet heal*) 48 - Igneous Magi (Pet: Fire) 49 - Pyrotechnic (Heat DoT, -elemental mitigation) 49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increases hate gained by conjuor and allies' summoned minions) 50 - Blazing Presence (PetBuff: +ac, +power) 50 - Group Illusion: Earth Elemental 50 - Flash Flood (AoE Cold DD, -movement speed) Necromancer 20 - Grim Spellbinder (Pet: Undead warlock) 20 - Nylph's Bone Form (Illusion) 21 - Favor of the Fallen (GroupBuff: +Power, +Magic Resist, Noxious Resist, and +hp to pets) 22 - Blight (AoE Disease DoT) 22 - Party See Invisibility (GroupBuff: See invis) 23 - Swarm of Rats (Summoners # rats that attack targeted mob) 23 - Unliving Eyes (GroupBuff: See invis + EB) 24 - Undying Adherent (Pet: Undead Fighter) 25 - Boon of the LIfeless (PetBuff: Increase Offensive and Defensive capabilities of pet) 25 - Grisly Mark (Debuff: -Stamina, -wisdom, drains power from enemy) 26 - Mark of the Miasmic (GroupBuff: +stamina, +intelligence, +disease resist) 27 - Bloody Ritual (Drains life from pet and converts to Necro Power over Time) 28 - Grisly Brace (Buff?: Augmentation which absorbs trauma and noxious damage) 28 - Mend Bones (Transfers health from Necro to pet) 29 - Pestilential Blast (Disease DD, +chance to reduce noxious resist with each successful attack by an ally) 30 - Breath of the Unearthed (AoE Disease DoT +lifetap) 30 - Grasping Bones (Stun +short duration pet increase dmg) 30 - Nylph's Flayed Form (Illusion) 31 - Withering Affliction (Disease DoT, -strength, -agility) 32 - Cloak of Venril (TargetBuff: Invis +lifetap if attacked 32 - Shadowy Stalker (Pet: Assassin) 33 - Chains of Torment (Root + disease DoT) 33 - Dark Heart (Summons a bauble which restores power over time at cost of health) 34 - Grim Thulian (Pet: Warlock) 35 - Ghastly Stench (Disease DoT, -noxious resist) 35 - Nylph's Ghostly Visage (Illusion) 35 - Unholy Covenant (GroupBuff: +power, +magic & noxious resist, +health for pets) 36 - Locust Swarm (AoE disease DoT, +targeted mob additional disease DoT) 37 - Plague of Rats (Summons pack of plague rats to fight target) 38 - Rotting Thrall (Mez, cannot be interrupted or fizzle) 38 - Terror (Fear, maintaining spell drains power and immobilizes necromancer) 39 - Horrific Mark (Impairment: -stamina, -wisdom, drains power *If target dies while afflicted, Essence of Anguish is granted) 39 - Words of the Wicked (PetBuff: +lifetap proc, +aggro) 40 - Dartain's Dead Sight (Shows heat profile of all living creatures in view) 40 - Rending Frenzy (PetBuff: +dmg, Grants epcial ability to counterattack) 40 - Teachings of the Dead (GroupBuff: +stamina, +intelligence, +disease resist, +proc lifetap) 41 - Devour Health (Converts pet health to necromancer power over time) 42 - Grisly Stele (Augmentation which absorbs trauma and noxious dmg) 42 - Necrotic Mending (Transfer health over time from necromancer to pet) 43 - Deathly Pallor (Feigh Death, pets are banished) 43 - Skinrot (DD, +chance -noxious resist) 44 - Accursed Cloud (AoE Disease DoT, replenishes health of Necromancer) 44 - Convulse (Stun, +pet increase damage) 45 - Siphon Life (Lifetap) 45 - Nylph's Skeletal Regiment (Group illusion) 45 - Death's Coil (Disease DoT, -strength, -agility) 46 - Fade (Invis, when broken lifetap attacker) 46 - Shadowy Assassin (Pet: Shadow Assassin) 47 - Eternal Bindings (Root, +Disease DoT) 47 - Sacrificial Heart (Summons a bauble, which restores power over time at cost of health) 48 - Grim Terror (Pet: Warlock) 48 - Revivication (Non combat rez requires an Essence of Anguish*) 49 - Aspect of Undead (GroupBuff: +power, +magic * noxious resist, +health to pets) 49 - Stench of the Grave (Disease DoT, -noxious resist) 50 - Dartain's Cloaking Debris (Encases the Necromancer in swirling debris) 50 - Lich (Converts health to power over time) 50 - Torrential Plague (AoE Disease DD, +Disease DoT to targeted) |
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