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 Post subject: Helpful EVE links
PostPosted: Sat Dec 31, 2005 6:50 am 
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Last edited by LazyAmy on Wed Jan 04, 2006 11:37 am, edited 1 time in total.

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PostPosted: Wed Jan 04, 2006 11:14 am 
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Updated with new links and catagorized. :)

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PostPosted: Wed Jan 04, 2006 11:23 am 
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Some handy info there. Thanks!


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PostPosted: Fri Jan 27, 2006 3:18 pm 
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This might have some good information...a link to other links

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PostPosted: Thu Oct 19, 2006 2:39 pm 
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EVE-online.com appears to be down today... so I went around looking for a mining guide and found this one

There is a beginner's guide, a mining guide, and a science and industry guide. The beginner's guide was OK but not great, the mining guide is good so far... very long.

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PostPosted: Thu Oct 19, 2006 5:00 pm 
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Amy has a mining write up posted here, from a long time ago. I have the text saved on my PDA, and I also have the eve-online mining guid saved.

its too hard searching for threads on this PDA, so Ill paste the text.

LazyAmy wrote:
This is a basic mining guide for those looking to make a few (or many) ISK to fund their own intrests.

This guide is meant to teach the techniques for solo and group mining as well as different methods of selling the resources gathered. This guide only covers mining that can be done in high security space.

This guide does not cover Ice mining which I have no experience in yet except to say it requires a tremendous amount of cargo space per chunk and so would take a lot of hauling.

Resources
There are 4 basic Ore types found in the high security regions of EVE space. These are Veldspar, Scordite, Plagiaclaise and Omber.

Veldspar Is the most common ore found in every asteroid belt. Veldspar refines into a single mineral. Tritanium. Which is the most commonly used material in production of crafted goods.
Concetrated Veldspar provides 5% more yield when refined.
Dense Veldspar provides 10% more yield when refined.
An average Veldspar asteroid will have anywhere from 50k-150k units or more.

Scordite Is the next most common ore found in high sec. It contains some Tritanium and also some Pyerite.
Condensed Scordite provides 5% more yield when refined.
Dense Scordite provides 10% more yield when refined.
An average Scordite asteroid will have anywhere from 10k-30k units or more.

Plagiaclaise Is generally considered too massive (Takes up too much room in your hold) for the amount of ore you get. But it is the only source of Mexallon in High sec space. It also contains a good amount of Tritanium and Pyerite minerals.
Azure Plagiaclaise provides 5% more yield when refined.
Rich Plagiaclaise provides 10% more yield when refined.
An average Plagiaclaise asteroid will have anywhere from 10k-35k units or more.

Omber Is the rarest Ore in high sec space, but is by far the most profitable. It's also the only source of Isogen in high sec space. It also contains a fair amount of Tritanium and Pyerite.
Silvery Omber provides 5% more yield when refined.
Golden Omber provides 10% more yield when refined.
An average Omber asteroid will have anywhere from 1k-5k units or more.

Minerals

High security space ores provide 4 basic minerals used in construction. Tritanium, Pyerite, Mexallon and Isogen.

Tritanium is by far the most common and most used mineral. It will typically sell for 1IPU (ISK per unit) to 2IPU.

Pyerite is less common, but will generally sell for around 4IPU.

Mexallon is only found in Plagiaclaise, but can be sold at many stations for 16IPU

Isogen is only found in Omber, but will easily sell for 90-110IPU in most systems.

The dangers
There is really only one major danger in high sec space. Rats (NPC pirates there to kill you cause they didn't take thier medication today.)
Rats only enter asteroid belts in systems with .8 security or lower. The .9 and 1.0 systems do not get them and are generally considered "safe" for AFK mining. (AFK mining is rigging a haulers single high slot with a mining laser and picking a big asteroid to mine while you are AFK. Tho relativly safe, there is allways the remote chance of a suicide player killing you and then themselves getting killed by CONCORD. Not at all common, but possible. So AFK with caution.)
Because haulers can only have a single mining laser, it literally takes hours to fill thier holds. So this activity is best done when you are present to hear trouble (Like a player attacking you or your asteroid being depleted) but too busy doing other things to play activly at the keys.

The rats get more dangerous as you get lower in security rating with .5 space yielding the most dangerous rats in High sec space. ( .4 and lower is low sec space and will generally get you killed since other players can attack you in belts there without reprisal.) So the lower you go, the more protection you need.

Making a profit

Tho it may be tempting to refine ore yourself, until you actually have advanced refining skills it is generally more profitable to sell the unrefined ore.

Transporting the ore to a station with the best prices is a weighed option best left up to the individual. The time invested in transporting a great deal of ore might be worth it for a player if they have the time and the price difference is significant. For others it may be more valuable to sell for less near by and spend the extra time mining more ore.

Ore takes up around 10 times the space as minerals on average. So once you have the refining skills to make refining effecient, transporting more valuable materials becomes easier and thus more profitable.

For those who mine a great deal of ore and do not wish to sell it localy, transport it or refine it, there is allways the advanced selling option that allows you to place it up for sale on the market at a price you set. You are limited in the number of orders you may place for sale so if you plan to have many then you may wish to invest in the Trading skill to allow you more orders at once.

The mining methodology

Mining consists of three basic activities.
1.Mining the ore.
2.Protecting yourself from Rats (NPC Pirates determined to ruin your day)
3.Transporting the Ore back to a station.

There are also 2 basic mining operation types.
Solo and Group.
Obviously group mining is more effecient, but a group is not allways available.

Solo mining involves doing it all yourself. You need to have a ship that can handle any rats as well as equip mining lasers for getting the ore from asteroids. You will also need a second ship with a large cargo capacity for hauling the ore back to the station. Unfortunatly there are no ships that are both good for mining and good for hauling.

The best method for mining effectivly is mining into containers. Either secure or jetcans. Then hauling from those containers back to a station. You just need enough cargo space in your mining ship to hold the ore you mine immediatly then transfer it to the container you are using to store the ore before you haul it away.
To use a container you must be within 1500m of it. This limits the range you can mine with each container. Even the most basic mining lasers can typically reach 10km. So a container near enough to a belt can allow a single miner to reach many asteroids.

Jetcans are created when cargo is ejected from a ship either on purpse or because it's blown to smithereens. You see these in your overview as "cargo containers". But they have a mining value as well. They can hold up to 27,500m3 of cargo. You can rename a cargo container you create when you jettison cargo into space.
Warning Jetcans are accessible by anyone. So using one involves some risk. Some one can come along and take items from your jetcan. Jetcans also only last 2 hours and 15 minutes from the time of their creation. SO care must be taken in their use.

Secure containers are smaller jetcans that can be placed in space and anchored in place. They can be set with a password to keep ore theives out and also be renamed. Giant secure containers take up 3000m3 in your hold, but can themselves hold 3900m3 making them sort of like cargo extenders if you keep them in the hold of your hauler.
To anchor a secure container in space you will need the first box in the Anchoring skill.
Anchored containers will stay where you place them until you pick them up again. Secure containers may not be placed in space within 5km of another object in space. So you need to spread them out a bit if you plan to place several in a belt.
A giant secure container will generally cost you about 550,000 ISK.

Group mining is just like solo mining except the resposibilities are split up. You have some people mining and other hauling the ore away and might even have people dedicated to blocking the rats and cleaning up the lootcans they drop.

The ships & equipment

The ships and the equipment you use for mining make a world of difference. Depending on the style of mining you intend to take part in, you will need to outfit your ship(s) differently.

Mining loadouts are going to require mining lasers. This requires the mining skill. More skill in mining allows you to use better lasers with higher yields and better range. The more advanced mining lasers like strip miners and deep core miners require you to get into the astrogeology skill which also increases the yield of your lasers.
Ships that will be doing the mining will need protection. Either self provided or provided by another player. Some players also like drones for this purpose, tho there are others who also like to use mining drones to increase thier yield. Either way drones require investment in more skills.
The mining ships do not need much in the way of cargo capacity, but they do need enough to hold at the very least a single yield from a single laser so they can transfer that yield to the container they are mining into. More cargo capacity on the mining ships means less frequent mouse clicking to transfer the ore from the hold to the container.
Shield boosters and armor repairers are allways a good idea on any ship and a mining ship is no exception. Protect yourself with equipment that goes in the medium and low slots even if you use all your high slots to equip mining lasers.
If you have the space in the medium slots, a survey scanner is also a good option. This allows you to pick out the asteroids that hold more ore.

Haulers most important asset is cargo capacity. Industrial ships are the best suited noobie ships for this. They will require your races industrial ship skill to fly, but are well worth the investment. They typically have a single high power slot best used to equip a defensive weapon to help fend off rats in the case they are not well protected by other players. The low power slots are best suited for cargo extenders to give you more cargo space. Using Giant secure containers in your hold will also give you an extra 900m3 space for each one you can fit. After Burners are almost a must for an industrial ship as they are sssssslowwwwwww. Shield boosters can't hurt either if you have the power and CPU for it.

Blockers are really brute force there to kill rats and clean up loot cans. If you are running blocker duty for a mining op then rig your ship for bloody combat. If it's red then it's threatening your mining ships and haulers so chase it down and kill it.
Then clean up the loot cans and dump the loot in one of the mining containers for the haulers to take away.

Mining Lasers are the methos in which ore is extracted from asteroids. Advancing in the Mining skill will allow you to use the basic mining lasers, mining laser2s and the basic strip mining lasers. Aquiring the Astrogeology skill will also allow you to get better strip mining lasers and deep core lasers.

Note:Strip mining lasers use up tremendous amounts of ship resources to operate and are really only suited for mounting on a Mining Barge which will require you to also gain the Mining Barge ship skill.

Cargo Expanders are a must for any hauler. They go in the low power slots and extend the shp's cargo capacity. They also slow the ship down a bit.

Afterburners, also known as AB, are almost as essential to a hauler as cargo expanders. Afterburners come in handy for boosting the speed of the ship to get to their destination in short order. Most Haulers can mount a decent weapon and still have resources left to mount a shield booster and an Afterburner.

Shield boosters are for regenerating your shields. They drain your capacitor and replenish the ships first line of defense. Shield boosters are a great idea for any ship and standard equipment on most.

However you choose to mine, whatever you choose to mine, you can make money. Just be careful not to get blown up.

-LA


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PostPosted: Thu Oct 19, 2006 5:03 pm 
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eve-online wrote:
6 Mining Guide
Basic Mining Guide


Congratulations, you are now the proud owner/pilot of a new frigate of your race's preference. This ship has been equipped with a civilian-class weapon (varying by vessel and skill), as well as a basic mining laser. While you have also been provided with a basic tutorial by your local insurance company and assigned agent, this guide has been provided as a supplement and aid for helping you decide your future.

As you have probably seen already, this part of the galaxy does not provide many "free lunches." Ship owners are expected to provide a service or commodity of some kind in order to earn ISK, and often this will require ISK before you can provide many services. The exception to this is running simple courier missions for other ship owners, running simple locate-and-destroy agent missions, and mining. This guide will assume you will take up mining; however, please keep in mind that you are not limited to always being a miner, and many other career paths are open to you in this universe.

Initial Mining Check
Initially, you will need to mine low-grade asteroids. The return is a bit lower than you may expect for a path to fortune and fame; however, eventually, you will be able to move on to more valuable asteroids. For now, you will be stuck mining "common"ores. With a New player Ship and mining laser, you are not equipped well enough yet to go after anything worth big money, as they tend to be in systems where pirates roam. Pirates can (and will) turn your nice new frigate into scrap if given the chance.

The asteroid ore that you initially should look for is called "Scordite." It is one of the common asteroids, usually present in 1.0 and below systems. The caveat is that many other pilots before you have probably mined it out and you may not find it in the system you started in. Before you launch out of the station, you need to check your equipment and money.

Running those tutorial missions should have left you with a small amount of ISK, hopefully around 10,000 ISK, if not more. If you didn't get at least this much from your tutorial missions, you may wish to partake in the 5,000 ISK missions the tutorial agent will then offer (involves destroying 10 training drones at the training area in the starter system, and retrieving the certificates they then drop, don't worry too much about damage, as repairs to your ship are free for now). Remember to warp back to the station if you run out of shields and/or armor. Using this money, you will want to buy a Miner 1 from the market (if it is not available at the starter station, gradually increase your market search range until there is one available). If you were lucky enough to also start with the "Electronics" skill (located under the skill set by the same name), you may also wish to pick up a survey scanner as well as the survey skill.

Load your new equipment by going to the refit service and removing the basic miner from the ship. Replace it with your new Miner 1. If you also purchased a survey scanner, load it up in one of the slots labeled "--" (for mid point) (if you get a message telling you that you can not mount the survey scanner due to lack of the electronics skill, that means you bought one despite not having the skill). Once you are equipped, check the repair service to ensure sure your ship is repaired and then feel free to leave the station.

Map Use
A suitable system for launching your new mining career should meet the following criteria:

• Be 1.0 to 0.8 security.

• Have less than 30 other pilots in it.

• Is nearby (less than 5 gate jumps away).

• Has at least 1 station that offers both refining and market services.

Finding such a system is actually very easy. Open up your ship's navigational maps (the icon on the left that looks like a few white dots connected with lines). This will trigger a query to CONCORD for the most recent star maps and then display them with your current location. There will also be a new window open that has two tabs: "Search" and "Display Settings." Select the "Display Settings" tab.

With the display settings tab open, it is time to make a few changes. First go to the "Labels" tab, and dim all options except for "Solar Systems." Next go to the "Stars" tab. Go to "Animation," and make sure both options are not selected. Now select "Security Status" under "Color stars by." This will show the security level of the systems around you (if you cannot see any systems around you, you may need to zoom out).

The systems you will want will be near your own (either be connected to it by a line, or connected through up to 2 other systems (connected by lines), and will have a white dot, signifying high security.

Once you have found a viable candidate, remember where it is, and then hit "Number of Pilots in Space" under "Statistics:" This will ask CONCORD for the location of pilots throughout the known galaxy and update it on your display. Hopefully, the dot that you had your eye on did not swell too much, but if it did, hover the cursor over it to see exactly how many players are in the system. Any more than 15 may lead to crowding, but there are plenty of systems so don't give up if the one you chose is also very busy. If finding a system nearby (or even seeing a system at all) is a problem, you may want to flatten the map (via the button labeled "Flatten"), or try zooming out some.

Once you've found a system, right-click on it and select "Set as Destination." You can now close the map. After closing it, select the big yellow "Autopilot" button, sit back, and watch the stars go by.

Flying to an asteroid belt
• Right mouse click on the space view after you have exited the station.

• Select Asteroid Belts.

• Select any of the asteroid belts listed.

• Select Warp To and the distance from the asteroid belt you want to stop at.

• The distance depends on what security level space you are in and how well equipped your ship is, but don't forget that there might be NPC pirates patrolling the asteroid belt and if you warp too close to them, they might attack your ship. Select 60 km to begin with and work your way down. No need to take too much risk.

At the Asteroid Belt
• After arriving you will see a bunch of asteroids. You can get information about asteroid by right clicking on it (open context menu) and then clicking on "Show info." Information about selected asteroid will be displayed. The most important (and the only) information is the available ore.

• In order to start mining you have to be less than 10 km away from the asteroid. Lock onto the asteroid (right click context menu-> Lock target).

• Upper bar now will contain one target, the asteroid. At the bottom of the locked target, the distance to it will be displayed. If you are too far, right mouse click and select approach.

• For the purposes of the guide, your choice of asteroid to mine makes no difference. Activate your mining laser by left click on the laser icon - which is the item on the right by the number two, currently glowing green to indicate that it is active.

• The mining laser will be activated after 10 seconds. If you have two mining lasers, you can activate both lasers simultaneously. Automatic mining can be started by holding CTRL and clicking on the mining laser. This process will continue until there is no more space in your cargo hold. You can also deactivate the mining laser by right clicking on mining laser, then choosing "deactivate."

• When an asteroid is depleted, yield can drop to just a few bits of ore (a corresponding message will be shown). Wondering where the cargo hold is? Context menu on your ship then choose 'Open my cargo'.

• When your cargo hold is full you should warp back to a station.

Returning to the Station
• Now we need to dock to the station. You can approach station with the same maneuver as an asteroid, but instead of selecting Warp to, select Dock from the context menu. This will make your ship warp to the station and automatically dock.

• After arrival, open the cargo hold of your ship and move the mined ore to your hangar (items) floor.

• Our next step (if you want to refine the ore) is reprocessing of ore. Note: There is a minimum amount required for ore processing, which differs between ore types . Therefore you may have to repeat asteroid mining few more times, before you achieve the set amount.

• When there is enough ore, you can start reprocessing. It can be started from service of space station (upper toolbar in station UI).

• On the left side of window are listed items that can be refined or recycled. On the right side of window are buttons for actual refining.

• Finally, you'll have to sell your ore or minerals (if you refined the ore). The best way to do this is to take a look in the market, look up the ore or minerals, and see where the buy orders are (or try and quick-sell to see what you get as an offer).

• It is usually better to sell the ore unrefined as your refining skills give you poor yield when refining the ore.

Setting Bookmarks
This is what separates the advanced miners from the novices. A novice miner will bookmark the position of a good asteroid, and when returning later will spend time ap proaching it from 15km away, where his or her warp cuts out. An advanced miner will bookmark a position 15km beyond the asteroid in a line from the station that they are based out of, and thus when warping to '15km to bookmark' will appear right on top of the chosen asteroid and be able to mine immediately.

• In order to set your bookmarks, first set a bookmark on an asteroid that is roughly in the position that you wish to mine from. Ensure that you don't have any big asteroids between it and the station that you're working out of, since it may interfere with your incoming path.

• Warp out to the station, and back to within 15km of the bookmark. Set your camera behind your ship on the way in; it may be easier this way. Now double click your speed control (setting you to max velocity), and continue for 30km. Stop your ship and add a bookmark. Label it something sensible - like including a short identifier for the system, the belt, and the number of interesting asteroids in close proximity to the warp in point.

• For the first few, you'll want to test them by warping back to the station, then back to the bookmark to check that they are ok. Once you've done half a dozen then you'll be confident with this process.

• You may also wish to set a bookmark 8km beyond the station in a line from the belt. This will allow you to warp to a point where you can dock immediately instead of having to ap proach the docking perimeter. It is not strictly necessary, very useful.

• Another quick note here: when belts are in a similar direction from the station, a single station bookmark can work for more than one belt.

OBTAINING A New Ship
Eventually, you'll want to get a new ship. How long this will take will vary by race and where you are, since a lot of corporations often manufacture ships (that is, player corporations, not NPC) that are below the normal cost of the ship. Below is a table of good second ships you should look for on the market to upgrade to next.



Race
Ship

Amarr
Tormentor

Caldari
Bantam

Gallente
Imicus

Minmatar
Probe



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PostPosted: Thu Oct 19, 2006 10:57 pm 
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thanks Cyrus! Great guide Amy! I had heard about her guide and was looking for it...

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PostPosted: Sun Oct 22, 2006 9:56 pm 
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Here is a good post on how to set up you Overview.

He has the [FILTERS] -> [TYPES] mixed up with [FILTERS] -> [STATES]. It looks to be a copy/past error on his part.

This gives me ideas for other overview setups. I will play around with it and report back if I discover something good.


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PostPosted: Tue Oct 24, 2006 9:30 am 
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Hmmmmmmmm, this guide doesn't say anything about Kernite which is better that plag but not quite as good as Omber...............

its kind of hard to find though unless you know where to go ;) , I pulled down about 40,000 units of it over the course of the weekend, it was a nice addtion to my pocketbook......................

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