A few pointers here.
First the warning about warp bubbles it a good one. After you jump in system, and while you are still cloaked, choose a moon, belt or planet to the extream right or left of your target gate and warp to that location 100km out, then warp to 0m of your target gate.
This will generally bring you off the alignment path of any warp bubbles placed to yank you out of warp.
Second. If you have the skill. Get a cloaking device. Should you find yourself in a system you can't risk trying to get out of at the moment you can allways jump within 100km of a belt, planet or moon and cloak untill it's safe to try a run on a gate.
Third. Fill your low slots with warp stabalizers if you can. Best chance to get thru a gate is to jump to 0m and stay unscrambled long enough to jump.
last, also if you have the skills, fill every free mid slot with ECMs. Multispectral if you only can fit a few, but the specific types if you can fit 4 (One of each specialty ECM) as a last ditch effort you can use them to maybe break a tacklers lock on you and get thru the gate or warp away and cloak.
-LA
_________________ "Do not try and make the enemy respect you, try and make them think you are a joke. Because it is much easier to shoot them in the dark when they are laughing."
|