Ray Muzyka wrote:
The reaction that we've had, and a lot of people playing it have had -- we've done a lot of consumer testing and there's a lot more to go -- but the common reaction we get from our fans when we play it, or the testers, ourselves, and our teams, is that frankly once you've tried it, you just can't go back. You don't want to try other MMOs anymore. I think that's what imbuing the game with a sense of heroic purpose and identity achieves.
Wow, Bioware makes a bold statement about TOR. You can see the entire 4 page interview at
Gamasutra. They discuss Dragon Age 2, Mass Effect 3, and SW:TOR.
[edit]
I found this quote after reading the whole interveiw:
Quote:
[...]when you look at a game as ambitious as Star Wars: The Old Republic, the amount of content in it is probably equivalent to all the content from prior BioWare games combined.