Crew Skills (Crafting): what we know so farYou will be able to select
three Crew Skills for your crew to train in
from among these main categories:
- Gathering Skills
As you explore planets in the galaxy, you’ll discover a variety of exotic resources and valuable pieces of information. With the right training, you and your crew will be able to scavenge for raw materials, slice computer systems, and track down valuable artifacts. The resources and information you gather can be sold on the open market for a profit, or your crew can use them to craft useful and valuable items. If you like, you can select Gathering skills for all three of the Crew Skill slots available to your team.
- Bioanalysis – the practice of collecting genetic material from creatures and plants
- Scavenging – the art of recovering useful materials and parts from old or damaged technology
- Slicing – a skill in accessing secured computer systems and lockboxes to acquire valuable data and rare schematics
- ??Unknown??
- Crafting Skills
Whether your team gathers resources or you acquire them through other means, they’ll be the cornerstone of crafting. Depending on how you choose to specialize, your crew will be able to construct armor, weapons, implants, or other types of useful items and gear. You can use these items yourself or put them up on the open market for profit. You’ll receive Crew Skill reports even while you’re away from the ship, and if one of your companions returns with the schematics for a valuable item, you can assign someone else to start crafting the item right away on the ship’s workstation without having to return to the ship! Crafting skills are very specialized disciplines; for your three Crew Skills slots, you’ll be able to select one Crafting skill for your crew to master.
- Armormech – the ability to work with hard metals and electronic shielding to construct all types of personal armor
- Artifice – the delicate work of constructing Jedi and Sith artifacts
- Biochem – the engineering of performance-enhancing chemical serums and biological implants
- ??Unknown?? << Armstech >>
- ??Unknown?? << Cybertech >>
- Mission Skills
Mission skills are a unique addition to the Crew Skills system. With these skills, you send companions from your crew across the galaxy on various missions to recover information, hunt down loot, or complete other goals to bring you rewards. When you use a mission skill, you’ll select a companion, choose a mission from an ever-changing pool, and send that companion out after the prize. You can choose from a variety of mission skills – is your crew into conducting research? Participating in diplomatic missions? Trading in illicit goods? There are many options, each with their own set of benefits and rewards. Some can even earn you light or dark side points. As with the other skills, your companions complete these missions on their own time and bring the rewards back when they’re done. Any number of your Crew Skills can be a Mission skill, so get ready to put your team to work!
- Diplomacy – the art of conducting and managing negotiations
- Treasure Hunting – the ability to track down and recover valuable items by investigating a series of clues
- ??Unknown??
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So you can choose to burn all three crew skills in the different resource gathering skills. Or you can burn only one crew skill in the crafting skills and the other two on either resource or missions. Or you can burn all your crew skills on Mission skills.