Cyrus Rex wrote:
What things must one consider when choosing a pet?
How does pet naming work?
Basically you look at 2 things. Attack Speed or Armor. You either need a oet that can tank huge (bears turtles and others) or one that attacks fast (cats).
Cyrus Rex wrote:
Is there anything that makes one pet better than another?
One Cat may have a slightly higher attack speed or one bear found somewhere specific may have a higher armor than a generic pet
Cyrus Rex wrote:
As one levels, is there a chance where an early pet will no longer be suitable for the end game?
Not that I can see. Pets Level up just like you. There is a Talent that offers +20 health to you each time your pet strikes the target. If you choose this you should go for a fast pet, if not go for a tank pet. That Talent is the last one on the list so it is an 'end game' skill.
Myself and I think Easton both use the pets we started with. I has a raptor for a while but didnt like it. Basically, when you hit lvl 10 train and release a bunch of pets so you can get all the pet skills: Claw, Bite, Growl, Cower.
Then as you level you can find pet that have upgrades to these. Put yout 'main' pet in the stable and train an 'upgrade' pet. Keep it for a few hours until the skills he has you can learn then release it. Claw and Bite are really the two to look for.
Cyrus Rex wrote:
How do stables work?
You can only have one pet. So place your 'main' pet in a stable allows you to train another pet and learn what skills it has (if any).
Cyrus Rex wrote:
How does pet naming work?
Train a Pet, right click in its Icon under your Icon. Select 'name pet'. Pets cannot be renamed so get it right the first time.
You can also see the Pet Details that way which shows you your pets XP and what it eats.
Watchout what you train. If you have a pet that is a picky eater then you could be bumming if you run out of food it likes. My Cat eats meat and fish and I hear Bears eat just about anything. Also, if you pet is level 25 then it will not get much 'happiness' from level 10 food.