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 Post subject: Macro for Sampling
PostPosted: Mon Jun 30, 2003 11:07 pm 
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Vincent asked me to explain the macro I use for sampling. It was one I got from Trendy I believe, if not I apologize to whoever explained it to me.

In your command browser select macro then choose new. Pick a symbol to represent your macro, type a name at the top and at the bottom type

/kneel;/sample;/pause 570;/sit;/pause 140

hit return and type the same thing as many times as you can stand. The first number is the amount of seconds you can sample from full to the point when you stand up from being "out of mind" points. The second number is the number of seconds it takes sitting down to go from an empty mind pool to full. This must be exactly as listed lacking spaces where there are none and with the spaces between pause and the number.

"But tobias," you say, "I can't be bothered with setting a stopwatch to figure out these numbers." No problem, go to options then select chat and select time stamp. This will put the current time for all actions in your chat window. Now go through one cycle of sampling then resting and you will have your exact numbers.

Some things to remember.
1. I was told that you have to multiply your numbers by 4. I haven't found this to be correct. I carefully watch my Rho sample with the macro (it's easier to talk and I do not have monitor progress) and the numbers in the sample are perfect for me. I can sample for 9.5 minutes then rest up in 2 min 20 secs.
2. you must have the sampling tool out and select what you are going to sample before launching the macro.
3. I know of no way to cancel the macro short of logging. If you are experimenting with your macro cancel your old one before starting a new one (see the first sentence of number 3).

I have the above line typed 18 times in my macro. It gives me 3 and a half hours of sampling if the server stays up that long. Good luck and thanks to all who helped make this possible. :)

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PostPosted: Mon Jun 30, 2003 11:28 pm 
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Thanks that is going to help me out a lot, just one question how do I figure out how long it will take to drain am I going to have to time it? Or is there a way in the game?

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 Post subject:
PostPosted: Tue Jul 01, 2003 12:49 am 
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How long to drain? You mean like I explain in paragraph five :wink: or the whole macro to drain. The whole macro length is roughly the sum of the times in the line (in my case 710 seconds) multiplied by the number of lines you type (mine 16 a total of 189 min 20 sec). Hope this is what you're asking. :)

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"Chatfield, I think there's something wrong with our bloody ships." Admiral David Beatty, upon watching the battlecruiser Queen Mary explode at the battle of Jutland.

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PostPosted: Tue Jul 01, 2003 12:51 am 
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Oh and I can now remove all credit from Trendanvar and give it to Yak who originally helped me with this macro.

Thanks Yakkie,

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PostPosted: Tue Jul 01, 2003 12:38 pm 
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Hey hey, no prob. You actually typed it when I said I was going to, so the credit still goes to you.

I've found that I still have to multiply every macro pause time by four to get it to work correctly -- so mine has a /pause 2000; instead of a /pause 500;

Anyone else notice this?

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PostPosted: Tue Jul 01, 2003 1:25 pm 
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Yes. I confirmed that late last night.

"/pause 240" will pause one minute IRL or at least according to the timestamp. ;)

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 Post subject:
PostPosted: Tue Jul 01, 2003 6:55 pm 
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That wasn't what I was asking, I was asking about the timestamp. I didn't know about it. I was asking if I had to get a timer and time out how many seconds, or if there was a timer in game.

Though I am having trouble with it. I have it set as a macro now when I press the macro multiple times it only does it once.

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PostPosted: Tue Jul 01, 2003 9:18 pm 
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Hmm as far as multiplying for some reason I don't have to. Mine is accurate as listed above to about 5 or 10 seconds, I have verified through observation numerous times. Don't know what could be causing the difference.

Royur, Check what the other guys wrote about the multiplying times 4. When experimenting with your macro, logout then back in everytime when starting, so your actions are fresh. What I have above is now written 24 times in a column so I can see that each line is identical. Widen your macro window enough to make a single line just as above. There are no spaces except between pause and the time. At the end of the line hit return and retype. Should work. I only typed 2 lines in my macro until I was sure of the numbers then just repeated them when I had time. You only need to hit the macro key once to start it and it should go. Good Luck! :)

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 Post subject:
PostPosted: Wed Jul 02, 2003 12:22 am 
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Thanks tobiasd you've been a great help :D

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 Post subject:
PostPosted: Wed Jul 02, 2003 1:54 am 
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You are most welcome!

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My name is Tobias Smith and I approved this post.


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 Post subject:
PostPosted: Mon Jul 07, 2003 4:54 pm 
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Quote:
/kneel;/sample;/pause 570;/sit;/pause 140

hit return and type the same thing as many times as you can stand.


I found something that might help here; Through changing your keyboard mappings you can enable copy and paste functionality (via the chat-section).
So now you can expand your macro as far as you want without getting type-crazy :)

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 Post subject:
PostPosted: Mon Jul 07, 2003 11:06 pm 
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Enable copy and paste? Awesome. Also, in regards to multiplying the time you use in your macro, mine has always just been in real-time seconds, i have never had to use any strange coefficient.


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 Post subject:
PostPosted: Tue Jul 08, 2003 7:08 pm 
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I found that i can copy and paste about 26 surveys in one macro then it's full. I take it that if you shorten the survey-line smoehow then you can fit in more but you'll have to test that yourself.

Also, my time also runs in seconds, no more, no less.

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 Post subject:
PostPosted: Wed Jul 09, 2003 7:09 am 
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I did some testing yesterday with survey times and macros. Even with those changed times/action requirements, I didn't see a huge difference in my sampling times.. I had to shorten my /sample;/pause times by a quarter. Then again, I've got my wookie's action pools maxed, so you might see different results.

Also, I posted before that I have to multiply the number of seconds I want to wait by 4 to get the correct amount of times to /pause. So, if I wanted to pause 600 seconds and sit for 150, I'd have:

/kn;/sam;/pause 2400;/si;/pause 600;

Now, my multiplier has myseriously changed to 3, giving me something more like:

/kn;/sam;/pause 1800;/si;/pause 450;

Anyone else see similar behavior?

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 Post subject:
PostPosted: Wed Jul 09, 2003 8:15 am 
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Yea, mine is simple .. I never have to stop! Between the sample times my mind and action 100% regen. I kind of like the new changes :)

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 Post subject:
PostPosted: Wed Jul 09, 2003 10:12 am 
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Are you calling my wookie stupid, Doktor?


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 Post subject:
PostPosted: Thu Jul 10, 2003 1:55 am 
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Gee since I saw the section of the EULA that prohibits this, maybe we ought to think about taking this topic down. :(

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 Post subject:
PostPosted: Thu Jul 10, 2003 11:53 am 
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Wookies can't read EULAs, silly man.

But, point taken...


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 Post subject:
PostPosted: Thu Jul 10, 2003 12:33 pm 
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EULA wrote:
you may not use or distribute macros or other programs which would allow unattended game play.


The EULA clearly states that macro's aren't allowed, yet the devs keep saying that use of the ingame macro tool is perfectly okay.

This thread is actually in direct conflict with the EULA, it should probably be removed just to be sure.

I really hope they can give a clarification on this, preferably changing the EULA to make it clear what is and what isn't allowed.

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 Post subject:
PostPosted: Thu Jul 10, 2003 12:45 pm 
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A bunch of macros allow for unattended gameplay, however briefly.
If they intend it so strict then the dev should disable the macro's.

You cannot sell someone a calculator and tell them not to press the [=] button. Wel, you can but .. you get the point.


Using ingame macro's may or may not be in violation, but can you show me where a thread about the use of macro's in SWG on a third party's website is in violation of the EULA?

I'd say leave the thread, and if you're afraid of EULA consequences then don't use macro's in game.

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 Post subject:
PostPosted: Thu Jul 10, 2003 1:10 pm 
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There are plenty of threads on the SWG site about macros .. even in the quide section. Those threads are not deleted or moderated ... and they are on the official site. I don't see how this could be any worse ??

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 Post subject:
PostPosted: Thu Jul 10, 2003 2:08 pm 
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The Devs have no problem with people using macros. They do have a problem with people using macros while they are not at their computer. AFK macros cause high server load.

There are many reasons to use macros while still online, including Survey macros. They have no intent of taking that option away from us.

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 Post subject:
PostPosted: Thu Jul 10, 2003 5:38 pm 
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Yes, Yes, of course I never use my macro for unattended gameplay so this is of course a legit topic. The macro is really good for crafting while sampling or just chatting while sampling, never wasting a second (if your macro is that good, mine is) of time.

Anyone know why some people have to multiply there times by a factor of 4 and some don't? This is an interesting mystery.

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My name is Tobias Smith and I approved this post.


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 Post subject:
PostPosted: Thu Jul 10, 2003 5:55 pm 
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Different people have to use different lengths of time due to their stats.

Some people have a larger pool to drain, and thus take longer before they need to stop and rest.
Some people have a larger pool for recovery and thus take longer before their drain pool runs out, and recover faster to boot.

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 Post subject:
PostPosted: Thu Jul 10, 2003 6:18 pm 
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MGJ,
I think he's refering to the case where If I want to pause for 40 seconds, I don't type:
/pause 40;

Instead, I used to type:
/pause 160;

And starting yesterday, I type:
/pause 120;

It seems some (Like me) have this weird multiplier... not seeming to relate to statistics at all.

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 Post subject:
PostPosted: Thu Jul 10, 2003 7:28 pm 
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Bigyak, affirmative, that IS what I am referring to. :) Seems very strange. It couldn't be related to some people having differing clock speeds or bus speeds in their computers could it? Pardon me if that is a stupid question. :oops:

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My name is Tobias Smith and I approved this post.


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 Post subject:
PostPosted: Fri Jul 11, 2003 6:52 am 
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I was thinking the same thing... though that doesn't explain why it suddenly changed for me next week.

Now, when I log on, I make sure timestamping chat messages is on, then I type /belch;/pause 100;/belch;

This let's me see how many seconds pass between over that pause 100 -- it used to be 25 for me, now it's 33.

Hmmm....

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PostPosted: Fri Jul 11, 2003 7:04 am 
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I do the same yak, although I send myself a /tell so that I don't spam spatial with bodily functions ;).


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 Post subject:
PostPosted: Fri Jul 11, 2003 7:13 am 
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Well... I'm a wookie. We're supposed to do that. Some people find it endearing.

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 Post subject: Multipliers
PostPosted: Fri Jul 11, 2003 7:54 am 
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The first sampling macro I made, I did NOT have to multiply by 4.

However, after i made my second one, I noticed that I suddenly DID have to multiply it by 4.

Even more strange, both macroes work as intended, even though they both have vastly different numbers.

I have no idea why it is like this.

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PostPosted: Wed Aug 06, 2003 11:56 am 
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I craft and chat a lot while I sample .. yet I want to keep my action/mind at max ... in case I get company from reds...

I made a macro .. not alias, a macro:

contsampl
/kneel;/sample;/pause 4;/sit;/pause 26;/ui toolbarSlot23


Just pop this macro in the last slot on your toolbar .. and it will continue until you move the macro away from the slot.

Adjust the /pause 26 to fit your action/mind regain.

(I really don't need this anymore .. because I now have enough regeneration of action/mind to sample indefinately (migrated stats))

-Iwa

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 Post subject: Doublepost
PostPosted: Wed Aug 06, 2003 12:08 pm 
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Double post ... sorry

-Iwa

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